Over in just shy of an hour, the second Untold Stories episode follows a largely identical (and equally mundane) structure to that of its predecessor: introduce a new survivor, chuck in a handful of derivative fetch quests, and have players meander across the increasingly over-familiar play area destroying objects and finding collectibles to squeeze as much playtime out of as little content as possible.

Fallen Angel is marginally better than Operation Broken Eagle at least, with a slightly more interesting lead character and reasonable enough narrative, though neither will stay in the memory long after the credits roll. The 60-minute episode tells the story of infected illegal Angel Quijano, who, along with partner Doug, attempts to scavenge supplies and rescue other survivors from an untimely demise at the hands of the military. And, well... that’s about all there’s time for.

Fallen Angel often feels like an afterthought; a piece of content that exists purely to tick off a box and appease the money men. In fact, in what would perhaps highlight just how lazy Fallen Angel often seems, after studying the two characters side-by-side, I remain unconvinced that Capcom Vancouver has even bothered to create additional animations for the new female lead, instead – as with Broken Eagle’s Kane – appearing to lift them directly from hero character Nick. Just how much is the studio skimming off the side to pump out passionless premium content with minimal effort?

Ultimately, Fallen Angel’s thin narrative and unimaginative mission design does little to justify the £8 asking price, with the best fun coming from the new weapons on offer. The insta-gibbing Shockblaster rifle provides the greatest entertainment (even if it is introduced far too late to really make the most of), while the dual-wielding Machine Pistols prove to be amusingly overpowered when equipped by a high level character. But in a game that already provides hundreds of toys with which to blast, fry, zap or skewer zombies, the biggest question you should ask yourself when considering Fallen Angel is, are you really that desperate for half a dozen more?

Played for 1.5 hours.

5 / 10

  • Angel has far more character than Kane.
  • New weapons can be fun.
  • Lacks imagination, effort and variety.
  • Boring, uninspired missions.

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stealthshock's Avatar

stealthshock@ alphafour

Metal Gear Solid two hours is the main mission, the side quest are totally 3 hours.
Posted 11:36 on 15 February 2014
watur123's Avatar

watur123@ alphafour

Just go to McDonald's for a bit.
Posted 14:20 on 14 February 2014
alphafour's Avatar

alphafour

£8 for an hour of Dead Rising or £40 for two hours of Metal Gear Solid..

DECISIONS, DECISIONS!
Posted 13:50 on 12 February 2014
skidoosh's Avatar

skidoosh

I used to think being a games journalist would be a fun job, but bearing in mind you'd have to play games like this. I'll stick to programming, thanks.
Posted 10:51 on 12 February 2014

Game Stats

Dead Rising 3: Fallen Angel
5
Out of 10
Dead Rising 3: Fallen Angel
  • Angel has far more character than Kane.
  • New weapons can be fun.
  • Lacks imagination, effort and variety.
  • Boring, uninspired missions.
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Release Date: 11/02/2014
Platform: Xbox One
Developer: Capcom Vancouver
Publisher: Microsoft
Genre: Action
Rating: PEGI 18+
Site Rank: 4,987 12
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