Tactics Ogre: Let Us Cling Together

Tactics Ogre: Let Us Cling Together Review for PSP


One of the most beloved Strategy RPG titles of all time.

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8Out of 10
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Tactics Ogre: Let Us Cling Together screenshot
Tactics Ogre: Let Us Cling Together screenshot

Let us Cling Together? That's a really horrid caption, immediately conjuring up the kind of broken, half-formed Engrish sentiment that Square Enix should be doing its very best to try and get away from in 2011. It just doesn't sound... right.

But the offending subtitle is actually yanked from an old Queen song, fact fans, and this PSP redux of the 1995 original is far more concerned with preserving the sanctity of a bona fide Japanese classic than attempting to ensnare a modern market.

At its core is a typically Japanese rendition of a Western Medieval fantasy - all green fields, horses, and suits of armour - neatly blended with a turn-based gameplay engine that would go on to kickstart an entire genre.

Every character on the grid - both friend and foe - takes their individual actions in turn, which can include movement and either a physical attack, magical spell or perishable item. Up to nine characters (from a maximum roster of 50) can be on the field, but these class-based templates are made altogether more individual and complex from being able to wield two weapons and a wide range of magic abilities.

What's particularly important, however, is the slight change to levelling from the original. Alongside unit-specific skill points, the game levels up your character classes across the board, meaning a newfound Soldier, Ninja or Wizard can slot right into your party without grinding through a lifetime of battles first. This neatly allows you to experiment with party layouts as you slowly preen your very own cast-iron squadron, though you'll likely stick with a few solid stalwarts for much of the game.

Individual characters can also swap classes, but only by consuming a class mark of their intended switch. These aren't particularly hard to find - they drop from fallen enemies of the corresponding class - but you'll likely focus on keeping characters in prescribed roles rather than refresh your units every few hours. Tarot cards are also in vogue, spawning in the grid and bestowing permanent (though minor) stat boosts to whichever character picks them up.

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Stegosaurus-Guy-II's Avatar


I got this when it first came out, got to Chapter 3 I think and then haven't played it since. Pokemon is just too good of a distraction.
Posted 23:38 on 19 March 2011

Game Stats

Tactics Ogre: Let Us Cling Together
Out of 10
Tactics Ogre: Let Us Cling Together
  • Complex battle system.
  • Branching narrative.
  • Won't be to everyone's taste.
  • Can be confusing at first.
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Release Date: 25/02/2011
Platform: PSP
Publisher: Square-Enix Co
Genre: Strategy
Rating: PEGI 12+
Site Rank: 180 9
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