Until Dawn 2 not in development at Supermassive

Until Dawn 2 not in development at Supermassive
David Scammell Updated on by

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Supermassive Games is not working on a sequel to last year’s surprise hit Until Dawn, managing director Pete Samuels has confirmed. It does, however, have plans to take what it did with the game and broaden it out “into similar experiences”, potentially with another publisher on other platforms.

“There’s a lot of speculation about what we’re doing and what we’re working on right now,” Samuels told GameIndustry.biz. “We’re not working on Until Dawn 2 at the moment. We’re working on other things.”

One of those “other things” is this year’s PlayStation VR title Until Dawn: Rush of Blood. But what of its plans for the others?

“We really want to push to bring those experiences, those cinematic storytelling narrative-driven games, be it horror or not, to other platforms as well,” Samuels said. “The switch kind of came with the success of Until Dawn. It’s, ‘Okay, we’ve achieved a stepping stone,’ and it is only a stepping-stone towards, what we want to be as a studio and as a developer.”

He continued: “It seems that the next logical step for us now is to broaden that out into similar experiences, but with differences depending on the IP, the publisher, the platform, so on. That’s what we want, and that’s what we’re really focused on now… to take what we did with Until Dawn and push that even further.”

Earlier in the interview, Samuels explained that the studio was “astounded” at some of the reception to the original Until Dawn.

“I mean, we knew we’d made something really good. We all like it here, we’re very proud of it, but yeah, the way that the fans approached it and the feedback that we got there, and some of the critical acclaim that we got, and the sales… yeah, it couldn’t have put us in a better place really.”

Until Dawn launched on PS4 last summer and was one of my games of the year. While sales figures have never been revealed, head of worldwide studios Shuhei Yoshida admitted last year that the game’s positive reception caught Sony “by surprise”.

Source: gamesindustry.biz