perspective shot of wii -

The Virtual Console has now gone live on PAL Wii systems, but all isn't as rosy as it might have been. We tested SEGA's Mega Drive classic Sonic The Hedgehog, and we weren't pleased with what we saw. Every PAL gamer's worst fear has been realised: Virtual Console games on the Wii are like they were when we originally played them. In Sonic's case, this means that it runs noticeably slower than the NTSC version and features sizeable borders at the top and bottom of the screen.

This is certainly a kick in the teeth for PAL gamers, who have only recently crawled out from under the heavy 50Hz rock that has plagued games for years. Now PAL gamers are used to proper PAL conversions and 60Hz gameplay options, and being forced to return to the 50Hz dark ages isn't something Wii owners expected.

All our efforts to force the game to run in 60Hz and borderless proved futile, with the game forcing the slow speed and borders despite the 60Hz option being set in the Wii's video settings menu.

Update: After further testing it seems that not all PAL Virtual Console games will suffer the borders and slower speed. According to UK video game website CVG, both Super Mario 64 and Donkey Kong Country run at full speed and without borders. So, unless Nintendo add some information to the download pages, it seems the quality of each game won't be known until you've spent your Wii Points.

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User Comments

cosmiczombie's Avatar
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a drink to those of us without a tv. drown your sorrows. especially after you had to buy the component cables and component-vga converter, or some of the other more expensive routes in order to just play the damn thing on your nice new monitor.

i can understand the gamecube games, as they originally came out at 50hz and not alot can be done, but games they are re-releasing? and even third party wii games (cod 3 is 50hz only...)

all that said...
zelda gonna look good :)
Posted 18:38 on 17 May 2007
Marshmallow's Avatar
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Seriously, only complain if you've played the NTSC versions! The PAL VC games are exactly how they used to be, and they used to be fine!
Posted 21:32 on 09 April 2007
linkfan80's Avatar
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go here

sign and maybe theyll change it.
Posted 21:58 on 26 March 2007
chojin's Avatar
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chojin@ DarkMime64

who gives a rats ass about the retro games, i've got a MD, SNES and all the rest of the retro consoles, why pay for the games again when i already own them, lets face it everyone who bought a Wii bought it for the next gen games not for retroness ^_^ thats my 2p anyhoo!
Posted 19:52 on 08 December 2006
Hooks's Avatar
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Hooks@ DarkMime64

Get over it

i didn't mind the borders back in the day and i dont mind them too much now...

find something else to whine about...
Posted 19:10 on 07 December 2006
xboxlive's Avatar


oi! stop useing my user name lol
Posted 09:59 on 07 December 2006
MrDo's Avatar

MrDo@ DarkMime64

Time to import, did you hear that Nintendo of Europe.
Posted 22:09 on 06 December 2006
Timid's Avatar


Well, at least I'm waiting for the Sega Mega Drive Collection on the PS2; that would save me a bit of bother trying to download laggy stuff. :)

I'll try and post an e-mail. ;)
Posted 11:00 on 06 December 2006
IDaved's Avatar

IDaved@ DarkMime64

Guys, if you don't like it, try e-mailing NoE about it. With enough emails, maybe they'll actually help out for once and do something about it:
Posted 07:51 on 06 December 2006
mod's Avatar
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mod@ DarkMime64

if its only 17fps then we should be able to see some lag even on a typical 23fps encode. Thats horrible
Posted 03:37 on 06 December 2006
60mhz's Avatar
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60mhz@ DarkMime64

No scart lead optional?
Posted 02:55 on 06 December 2006
xboxlive's Avatar


and why are the games going down not up ? 60hz down to 50hz
Posted 01:48 on 06 December 2006
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xboxlive@ DarkMime64

lol and like i said to all of you the xbox360 the best lol :)
Posted 01:46 on 06 December 2006
DarkMime64's Avatar
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This is just inexusable. I hope they don't continue this way.
Posted 00:35 on 06 December 2006
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