First-person trapper to hit Japanese arcades in June.
But doesn't think Capcom would ever do it.
David Brevik, CEO at Gazillion Entertainment, tells all about this superhero MMO. Why is it free to play, what's changed since it launched, and Marvel's involvement in the game.Promoted post by Gazillion Entertainment.
A compilation of three animated films.
Neversoft didn't have the staff to focus on two franchises at once, former president reveals.
Wild Sheep to be a side project as work continues at Ubisoft Montpellier.
Brett looks back at the precursor to PES, and its now-lost combination of authenticity and nonsense.
Pay for a demo!? Pah! That would never happen. And if it did, we'd definitely do a little checking before running a story on it... But some demos kick all the ass, and here's 10 we'd happily pay for.
Director teases a new look at Jade, hints at title being a 'good candidate' for his studio's next game.
Studio believes Ghost's concept is still "perfectly viable".
The Symphonic Legends featuring the London Symphony Orchestra and the London Symphony Chorus.
Decried upon its reveal, in the ten years that followed Wind Waker has proven to be the defining influence on Zelda's present, and its future.
Hideki Kamiya Interview: Wonderful 101, the Bayonetta 2 controversy, his Twitter account and more...
VideoGamer.com sat down with Hideki Kamiya at Gamescom 2013 to chat about his Wii U exclusive projects, Twitter account, Viewtiful Joe, Okami and why the industry needs more creativity.
We're changing the way we approach reviews. Here's how we're doing it and why.