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  • Everything - For Your Amusement

    Everything is a game that can go many different places and is only limited by your imagination, or in this case, Colm's. You can control a tree in it too, obviously.

    Posted by Colm Ahern

  • Yooka-Laylee - The Most Divisive Game In Years... Somehow

    Yooka-Laylee - a game where you play a chameleon and a bat in order to take down a bee that stole some pages from a magic book - has somehow divided audiences down the middle. Simon Miller's question is simple: what's the deal?

    Posted by Colm Ahern

  • Yooka-Laylee - VG Versus

    The new-look VG Versus begins its first season with rules, a fancy league table, and one of Rextro's arcade games from Yooka-Laylee.

    Posted by Colm Ahern

  • Xbox's Project Scorpio - What it must not do

    Project Scorpio is Microsoft and Xbox's big move this year, but Miller thinks there are a few things that it definitely must not do.

    Posted by Colm Ahern

  • Yooka Laylee Review

    Playtonic Games revisit their Banjo-Kazooie past with Yooka-Laylee, but time has moved on since the bear and the bird combo.

    Posted by Colm Ahern

  • Train Sim World: CSX Heavy Haul - For Your Amusement

    At times you need to play something awful to truly appreciate the greatness that video games can offer. Or you could just watch Colm Ahern do it in For Your Amusement instead. Kicking us off is Train Sim World: CSX Heavy Haul.

    Posted by Colm Ahern

  • Call of Duty WWII: The Best Idea of 2017

    Simon Miller is already convinced that Call of Duty returning to its Second World War roots is the best idea of this year.

    Posted by Alice Bell

  • Thimbleweed Park Review

    From the mind of Maniac Mansion and Monkey Island, comes Thimbleweed Park which looks to revive the adventure game genre by embracing a lot of what's come before, and Alice loves it.

    Posted by Colm Ahern

  • The Walking Dead: A New Frontier Episode 3 - Above The Law Review

    The Walking Dead: A New Frontier begins to take shape with episode 3 as things become a bit more clear in the story of Javi and his makeshift family.

    Posted by Colm Ahern

  • Stop making open world games... Please

    Doom-hugger Simon Miller is sick of every game series having an open world. He just wants games to have corridors again.

    Posted by Alice Bell