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Valve is aiming to take a big step in improving Steam Greenlight by replacing it with a system it’s calling Steam Direct, which is targeted for spring 2017.
Steam Direct aims to provide developers with a new direct sign-up system, offering a clear path to getting their games on Steam.
“We will ask new developers to complete a set of digital paperwork, personal or company verification, and tax documents similar to the process of applying for a bank account,” explains Valve. “Once set up, developers will pay a recoupable application fee for each new title they wish to distribute, which is intended to decrease the noise in the submission pipeline.”
Valve says it is “still debating the publishing fee for Steam Direct. We talked to several developers and studios about an appropriate fee, and they gave us a range of responses from as low as $100 to as high as $5,000. There are pros and cons at either end of the spectrum, so we’d like to gather more feedback before settling on a number”.
Obviously higher submission fees may prevent some smaller independent teams or individuals from being able to utilise Steam Direct, so we hope Valve opts for a fee towards the lower end of the spectrum.
Source: Steam