XCOM spiritual successor Phoenix Point delayed

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In a backer update posted yesterday, it was announced that Snapshot Games’ turn-based alien survival strategy title Phoenix Point will be delayed once again to December this year. 

Kevin Hill, developer at Snapshot, explained further: ‘While the development team is working hard, and Phoenix Point is shaping up really well, we now know we’re going to need more time to get it to meet our very high standards. As you probably know, Snapshot has a commitment to keep crunch to a minimum – and that is a commitment we take very seriously. Therefore, because we know we have more work than we have time, we will be delaying the release of [the] game.’

Although this is a significant slide from the planned release of September 3, backers and those who purchased the early access version of the game will receive Backer Build 5 on the original launch date. Hill encourages fans to play the backer build for valuable feedback and analytics to ensure Phoenix Point is the best it can possibly be in time for December. 

Phoenix Point is designed by Julian Gollop, the original creator of XCOM, and a demo was shown off in the Microsoft Theater at E3 2019. The influences on the game are very clear, but the setting offers a twist on the classic alien invasion trope, and reacts to how players choose to resolve conflict between humans and apocalyptic threats. Take a look at how these elements interact in the E3 gameplay video below.

 

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Phoenix Point

  • Platform(s): macOS, PC, Xbox One
  • Genre(s): Strategy