Tomb Raider’s creative director has left Crystal Dynamics

Tomb Raider’s creative director has left Crystal Dynamics
Chris Hallam Updated on by

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Tomb Raider’s creative director, Ian Milham, has announced that he’s no longer working at Crystal Dynamics. Milham joined the developer last year to work on the Tomb Raider series, but he’s decided to jump ship and join some former colleagues over at Outpost Games.

Milham announced the news on his Twitter account, and said that he’d left CD in mid-September. He joins Outpost, a studio formed by some former Dead Space devs, as creative director, and he’ll work with the rest of the team on SOS, which is a multiplayer survival game.

He was keen to stress that people shouldn’t ‘infer anything about CD or Tomb Raider based on this,’ saying that the developer has ‘been awesome and people should be very excited by what’s coming.’ Milham’s commute to work is now only 10 minutes rather than an hour, which not only reduces his carbon footprint, but also increases his happiness levels. I assume.

Crystal Dynamics is already on the look out for a replacement, and in an advert the developer is seeking someone who can provide ‘inspiration to the team and ensure that the creative vision is accepted and embraced’, as well as experienced with delivering AAA games.

At this moment in time, neither Crystal Dynamics or Square Enix has announced any details about Lara Croft’s next adventure. There are rumours that the game will be called Shadow of the Tomb Raider, but this is still speculation until the developer or publisher says otherwise.