The developer behind the highly anticipated System Shock remake has confirmed the game has been delayed yet again, with the team also now on hiatus.
Writing on Kickstarter, Nightdive boss Stephen Kick was quick to clarify right away that the game has not been shelved, though revealed the studio has decided to ‘reassess’ its vision for the project.
Sadly it’s not yet know when the System Shock remake will see the light of day or how long the team will be on ice for. The project, a full revamp of the classic 1994 action-adventure from Looking Glass Technologies, is in production for PS4, PC, and Xbox One.
‘Maybe we were too successful,’ he wrote. ‘Maybe we lost our focus. The vision began to change. We moved from a remaster to a completely new game. We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. With the switch we began envisioning doing more, but straying from the core concepts of the original title.’
The System Shock remake was Kickstarted back in 2016 and was originally powered by Unity before transitioning to the Unreal Engine 4. The crowdfunding campaign for the title eventually raised over one million dollars.