Starfield Shattered Space DLC release confirmed alongside free moon buggy update

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Bethesda has been busy cooking up its next Starfield updates, and aside from finally revealing the Shattered Space release date, the dev team also showcased the long-awaited Rev-8 moon buggy. While the expansion’s launch is set to take place on September 30, the update containing the new intergalactic vehicle will be available tonight, August 20! Yes, this latest update means you will no longer have to waste hours walking across treacherous planetary terrain.

If you want to check it out in action, take a look at the trailer below:

But the Starfield moon buggy isn’t the only new feature Bethesda has included with its newest patch. According to the dev team’s official blog post, the August update has also introduced some new Xbox Series S display settings “to mirror existing Xbox Series X settings.” These include frame rate targets, visual and performance prioritization, and a VSync toggle.

Plus, they’ve also brought in a host of other improvements, all of which you’ll be able to read about below:

Starfield August update patch notes

Here are all of the changes included with the update:

Features

  • Added the new Rev-8 Vehicle which can be purchased from the ship technician
  • Added Xbox Series S performance options

General

  • General performance and stability improvements
  • Creations UI fixes and improvements

General

  • Addressed an issue that could prevent fully scanning the planet Beta Marae I
  • Gameplay Options: Addressed an issue with Legendary weapons that could cause the Well Fed and Hydrated effects to refresh
  • Gameplay Options: Addressed an issue with switching weapons that could cause the “You are now Hydrated” notification to appear frequently
  • Gameplay Options: Addressed an issue that could cause Sustenance effects to stop working in NG+ variants
  • Fixed an issue with reloading the Novastrike sniper rifle
  • Resolved an issue that caused other characters to hold the Novastrike rifle incorrectly
  • Fixed a visual issue with the Magshot reload animation in zero-g
  • Extreme Temperature Entry Spacesuit can now be put on displays
  • Addressed an issue that could cause multiple items to spawn on display stands
  • The Rattler displayed on the Trackers Alliance headquarters wall can now be interacted with
  • Gravity Well no longer pulls NPCs into the ships in the Chop Shop
  • Adjusted map location markers in cities to improve fast travelling
  • The apartment in The Well in New Atlantis now has a map marker
  • The marker for Shepherd’s General Store in Akila should display properly
  • Fixed an issue that caused the Rapid Legendary effect to not properly apply to melee weapons
  • Addressed an issue that could cause Lyle Brewer to become hostile to the player as a follower
  • Updated the status text for the Shielded Grip and Large Shielded Grip mods for the Plasma Cutter
  • Adjusted the balance on Mysterious Tracker’s Voice audio
  • Resolved an issue that could cause unexpected noises upon entering the Lodge for NG+ variants

Ships

  • Fixed an issue that could cause Ship docking bridges to remain extended
  • Addressed an issue with modifying a landed non-home ship that could cause a duplicate ship model to appear on the landing pad
  • Shipbuilder: Ship module variants and flip versions will now correctly revert to the original when pressing the Cancel button
  • Ship Decoration: Addressed an issue with the Ecliptic Claymore that could allow objects to be placed outside of the ship

Graphics

  • Fixed an issue that would cause the Frame generation setting to be turned off when DLSS was selected for Upscaling (PC)
  • Fixed lighting for ship and station interiors in photo mode
  • Improved quality of reflections in shallow puddles
  • Addressed an issue with upscaling that could cause visual artifacts on planets when viewed from space
  • Helmets will now toggle correctly for companions who are downed in photo mode

UI

  • Addressed an issue with the Ship and Inventory menus on 21:9 resolutions
  • Fixed an issue with how large Carry Capacity is displayed in the inventory with large font enabled
  • Addressed an issue with how The Cue Ball and Ping Pong Ball display in the inventory menu

Outposts

  • Flood lamps decoration items will now correctly toggle off and on at outposts featuring a power source

About the Author

Nico Vergara

Nico Vergara is a Trends Writer for VideoGamer.com. When not writing about or playing RPGs, he spends time playing basketball, watching the latest movies, and brooding about his favorite sports teams.

Starfield

  • Platform(s): PC, Xbox Series S, Xbox Series S/X, Xbox Series X
  • Genre(s): Adventure, RPG, Science Fiction, Space