Sea of Thieves has been delayed to early 2017, Xbox marketing exec Aaron Greenberg has revealed. The game had previously been scheduled to release later this year.
The new release window was teased during a conversation with Kinda Funny (as reported by COG Connected), where Greenberg confirmed that "not far after" Gears of War 4's release this October "we get into things like Halo Wars 2 in February and then we just keep kind of cranking as we go through.
"Sea of Thieves is coming out in that window, Scalebound, a lot more titles. This is our biggest games lineup we've ever had over the next year. As a first-party we will publish and release more games and more exclusives than we ever have."
While Microsoft has yet to formally announce a delay, a release window was not mentioned during the game's showing at the platform holder's E3 press conference, leading to some concerns over a potential setback.
But even when the game launches, it may not be complete. In a press release provided to VideoGamer.com yesterday, Microsoft said that Sea of Thieves "offers an experience that will evolve over time, landing in players' hands early and growing based on feedback from the community," suggesting it could launch in beta or as an early access/preview title.
Sea of Thieves is currently in development at Rare for Xbox One and Windows 10 PC.
Source: cogconnected.com, Microsoft