PS4 and Xbox One capabilities are amazingly similar, says Carmack

PS4 and Xbox One capabilities are amazingly similar, says Carmack
James Orry Updated on by

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The capabilities of the PlayStation 4 and Xbox One are extremely close, Doom creator and id Software co-founder John Carmack has said.

Speaking during his QuakeCon keynote address, Carmack explained that the two systems share very similar parts.

“It’s almost amazing how close they are in capabilities,” he said. “How common they are and how the capabilities they give are essentially the same. We can talk about differences in memory architectures, but the bottom line being that they’re a multi-core AMD processor with AMD graphics, is it’s almost weird how close they are.”

The large increases in available RAM will make things easier for developers. “There’s a ton more that we’ll do visually to the games there,” he said.

Whilst impressed with both systems, Carmack remains unconvinced by Kinect.

“When you interact with Kinect, some of the standard interactions there like position and hold, and waiting for different things, it’s fundamentally a poor interaction,” he said. “One way that I look at it is I used to give Apple a lot of grief about the one-button mouse, when anybody working with a mouse really wants… More buttons are helpful there. And Kinect is sort of like a zero-button mouse with a lot of latency on it.”

He added: “It’s a technology that absolutely has a future, and Microsoft is pushing it hard, they’ve done a lot of excellent research with it

“But I’m still not completely convinced that that’s the cornerstone of the next gaming platform.”

Source: Develop