PlayStation VR can not match the "high-end" virtual reality experience provided by the likes of Oculus Rift, but that's not something a mass market product needs to deliver, PlayStation executive vice president Masayasu Ito has told Polygon.
Compared to Oculus Rift and Vive, PSVR will launch with a smaller field of view and lower screen resolution. Sony does, however, point to the unit's 120 Hz refresh rate as a plus point.
"If you just talk about the high-end quality, yes, I would admit that Oculus may have better VR," says Ito. "However, it requires a very expensive and very fast PC. The biggest advantage for Sony is our headset works with PS4. It's more for everyday use, so it has to be easy to use and it has to be affordable. This is not for the person who uses a high-end PC. It's for the mass market."
As for the future of PlayStation VR, it sounds like Sony is certainly in it for the long haul, including releasing updated versions of its headset.
"We definitely believe [there will be a follow-up someday]," said PlayStation Magic Lab director Richard Marks. "We're doing everything and planning and setting it up so that we would know how to make a next one, and make that make sense for our customers and stuff, so yeah, we don't think of this as a one-and-done by a long shot. And we also don't think VR is like that."
More info on PlayStation VR is expected at GDC next week.