PlayStation boss says cross-play ‘isn’t just about flipping a switch’

PlayStation boss says cross-play ‘isn’t just about flipping a switch’
Colm Ahern Updated on by

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Chairman of Sony Worldwide Studios, Shawn Layden, recently said there were multiple reasons why cross-play took so long to implement on PlayStation 4: 'enabling cross-play isn't just about flipping a switch and "there you go."'  

On episode 308 of the PlayStation Blogcast (around 12:36), via Eurogamer, Layden spoke about the fact Sony has started to embrace the cross-play future that Microsoft and Nintendo are both presently in, and have been for some time.

'So we had to look at it from a technical point of view, we have to work with our partners from a business point of view, we have to make sure that if we enable this, do we have the right customer service support, do we have the right messaging out there, do we have all these different things that you have to get in line,' Layden said. 'It's rather ordinal – they have to go in a certain order to get them all set up.'

Layden told the podcast hosts that it took longer than he wanted, but added that he hasn't heard 'any feedback about disruptions' for Fortnite players who are availing of cross-play on PS4.

'It's a beta test, so we expect maybe there will be some hiccups along the way. But we'll watch that carefully. We're just delighted people are out there getting what they want and not tweeting me so much.'

Fortnite is acting as the guinea pig for the service, and if it all goes well, Layden said he expects other games to become cross-play on PS4  'over time.'