Original Black Tusk project was a concept, never planned for release

Original Black Tusk project was a concept, never planned for release
James Orry Updated on by

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Black Tusk’s new IP hasn’t been scrapped because it never made it to the release roadmap, Microsoft Studios head Phil Spencer has indicated following the announcement that the Vancouver studio would be creating the next Gears of War game.

“I wouldn’t say things have been shelved,” Spencer told GamesIndustry. “Obviously, this will become a big focus of the studio and something that will be critical to them driving forward. There’s not really something that was on the road map that all of a sudden goes away.”

Spencer told Polygon: “The thing we showed at E3 last year, it was something that was done in Unreal and more of a concept piece.”

The Microsoft Studios head also confirmed that Black Tusk had been aware of the Gears of War deal for some time, but the studio wasn’t created with Gears of War in mind.

Bringing the Gears franchise to Black Tusk was more of a “nice coincidence,” which worked because the team had been working with the Unreal Engine, Spencer added.

Microsoft told VideoGamer.com: “Being able to continue to bring Gears of War fans new games and entertainment experiences from their favourite franchise is a unique opportunity that we just couldn’t pass up. Black Tusk is very excited and humbled to play a role in this important Microsoft franchise going forward. We have nothing further to announce on other things Black Tusk is working on at the moment.”

It remains unclear if any of Black Tusk’s concept piece will make its way into a new Gears of War.

Source: GamesIndustry, Polygon