Hello Games' co-founder Sean Murray has warned that No Man's Sky is "a weird game", "might not be for everyone" and that it may not be the game people "imagined" it to be from the original trailers.
In an update posted yesterday, Murray attempted to explain what the space exploration game actually is, and discuss his vision to have players "wander around an alien planet, and to feel you had discovered it".
"Here is what No Man's Sky definitely is," he said.
- Exploring a universe of pretty procedurally generated worlds, with beautiful creatures
- Trading with NPCs
- Combat against robots/mechs and cool space battles
- Survival/crafting in a universe sized sandbox
- An awesome procedural soundtrack from my genuine favourite band (check the NMS album out here)
- For one small moment, you might feel like you've stepped into a sci-fi book cover
"That means this maybe isn't the game you *imagined* from those trailers," he continued. "If you hoped for things like pvp multiplayer or city building, piloting freighters, or building civilisations... that isn't what NMS is. Over time it might become some of those things through updates.
"For instance, freighters and building bases *are* coming! Read about updates coming here.
"At launch though, it's an infinite procedural sci-fi-space-survival-sandbox unlike anything you have ever played before. If you decide to play it, you'll see just how closely it plays to those trailers, and to our original vision. It's a weird game, it's a niche game and it's a very very chill game."
He continued: "This game might not be for everyone, I expect it to be super divisive, but I'm sat here watching playtesters right now who weren't supposed to be in, but just wanted to play and chill out. I can't wait for you to experience that for yourselves."
No Man's Sky launches in North America on PS4 today and in the UK tomorrow. A PC release is due to follow worldwide this Friday. We took the first steps onto each of our own planets yesterday, and filmed it just for you.