Naughty Dog revamped Uncharted’s controls just 6 months before release

Naughty Dog revamped Uncharted’s controls just 6 months before release
Mike Harradence Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Former Naughty Dog developer Lucas Pope has spilled a few interesting details on Uncharted: Drake's Fortune, revealing the game's controls were originally heavily inspired by Tomb Raider before being revamped six months before launch.

Speaking with Ars Technica, Pope, who later worked on Papers, Please and the excellent Return of the Obra Dinn, revealed how Nathan Drake's trinket-pinching adventurer went through a massive overhaul, thanks largely to Gears of War rearing its head. 

'One of the cool things about Uncharted 1 is, we had no f**king idea what we were doing,' he said. 'Uncharted 1 was announced, and then Gears [of War] came out. And Gears invented the modern third-person shooter.'

'Suddenly, Gears came out and showed them out to do it. So we changed everything, six months before release.'

He also revealed that a number of things were cut from the finished version of Uncharted, but didn't go into any details. This sort of thing happens a lot in game development, though, so it's hardly a shocker.

Uncharted: Drake's Fortune came out on PlayStation 3 in autumn 2007 and was later remastered on PS4 as part of Uncharted: The Nathan Drake Collection.