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Infinity Ward has dropped first second patch for Modern Warfare 2 on PlayStation – called patch 1.03.
This will look to iron out a few issues spotted in the campaign during early access as well as any final tweaks to the base game code.
There are no patch notes detailing exactly what will change, only a tweet highlighting that the patch is around 40GB in size, spotted via Charlie Intel.
There are reports that those who have downloaded the patch have experienced issues getting into the campaign. We can have detailed a fix right here, should that happen to you.
When the patch notes do drop, which they will imminently, we’ll be sure to update them here.
What we do know is that Infinity Ward will be bringing in a host of changes when Modern Warfare 2 is launched, the developer confirmed via a blog post.
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Volume of footsteps and player visibility are two areas the developers will be focusing on ahead of the Modern Warfare 2 launch on October 28.
The blog post reads: “While sentiment around footstep audio was more positive in Beta Weekend Two, we have seen your continued feedback on the volume of footsteps and will continue to balance enemy/friendly footstep audio ahead of launch.”
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Regarding visibility, the developer writes: “Enemy visibility is something that came up throughout both weekends of our Beta. While many of you remarked on the improvement in Weekend Two, we’ll look to tweak increased enemy visibility to allow for better visual tracking of opponents that is not solely the traditional nameplate.”
Another big area of focus, following player feedback was disbanding lobbies, which was addressed during Beta. Infinity Ward also confirmed there will be weapon changes , while the the third-person playlist will see shoulder swapping get further refinements.