Monolith used the additional resources freed up by Kinect to help improve the frame rate of the Xbox One version of Middle-earth: Shadow of Mordor, the developer has revealed.
Discussing the boost with IGN, lead designer Bob Roberts explained that the extra 10 per cent power unlocked earlier in the year helped Monolith boost the game's frame rate on Xbox One, an issue the site says "could have been a controversial pitfall for the game".
However, there is still some confusion over the game's performance on both Xbox One and PS4, with rumours pointing toward the Xbox One version running at 900p/30fps. On PS4, the game runs at 1080p with an unlocked frame rate.
VideoGamer.com contacted Warner Bros. for clarification on the game's performance earlier this week but has yet to receive a response.
Middle-earth: Shadow of Mordor landed on Steam earlier this week with an Xbox One and PS4 release due tomorrow. Xbox 360 and PS3 launches will follow next month.