Microsoft has said that it is not yet ready to respond to criticism levelled at Xbox One over the revelation that two of its major launch titles will only output natively at 720p.

Responding to a NeoGaf user asking about the chances Albert Penello, Xbox director of product planning, "will presence us with an apology or concession," Penello responded: "Pretty good, I'd say."

"I'll be back," he added moments later. "You're right, I should talk about it. But right now, still lots of info to come out. Once the dust settles, and all the information is out there, I'll address my comments."

Last month, Penello claimed that the power difference between Xbox One and PlayStation 4 "is not as great as the raw numbers lead the average consumer to believe," and "if there was really huge performance difference - it would be obvious."

"I get a ton of hate for saying this - but it's been the same EVERY generation," he continued. "Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better."

However, last week it was revealed that both Call of Duty: Ghosts and Battlefield 4 would only output natively at 720p on Xbox One, compared with 1080p/900p on PlayStation 4.

Microsoft's Chief of Staff for Devices and Studios Group Aaron Greenburg also waded in to the conversation on Twitter, telling one fan: "You realize you will see every game in 1080p as your output right?"

He later clarified that he knows this isn't the same as rendering natively in 1080p.

Xbox One launches on November 22.

Source:, @aarongreenberg