Fable III to re-invent long-established game mechanics

Fable III to re-invent long-established game mechanics
James Orry Updated on by

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According to GDC 2010 organisers, game development legend Peter Molyneux will deliver a lecture titled “The Complex Challenges of Intuitive Design” at GDC 2010 in March.

Together with fellow designer Josh Atkins, Molyneux will discuss ways to “ensure that gamers of all abilities can quickly and easily immerse themselves in the game world”.

The lecture will use Fable III to show “examples of long-established game mechanics which Lionhead intends to replace with more user-friendly and modern iterations”.

With Fable II, Molyneux introduced a single button combat system. Perhaps Fable III will get rid of the controller all together.

Also lined-up to deliver lectures at GDC 2010 between March 11 and 13 are Double Fine’s Tim Schafer and Final Fantasy XIII director Motomu Toriyama.