Battlefield 1 and Titanfall 2 both offer a different enough experience to exist side-by-side, EA CEO Andrew Wilson believes, with the two games said to deliver "the broadest set of gameplay mechanics" across the first-person shooter genre.
Asked about "concerns around cannibalization and mistiming" during the company's earnings call last night, Wilson explained that first-person shooters are a "giant category in our industry, $4.5 billion category".
"There is a very broad and diverse set of players who play games in that category who are looking to fulfil different gameplay motivations," he continued. "Some people play very quick play, some people more strategic play, and some people want both in different context. The result of that is, we feel like we actually have a really strong position to deliver the broadest set of gameplay mechanics as it relates to first-person shooter genre across the two titles, and feel very confident that we are well-positioned to do very well in that category in the year.
"Certainly as you see, the reception around Battlefield 1 we feel very good about that. The energy around Titanfall 2 is also building very nicely, and we look forward to showing more of both of those titles at EA Play in June."
EA confirmed that both Battlefield 1 and Titanfall 2 are to release during the publisher's third quarter last night, pointing to a release for Respawn's shooter between October and December 2016. Battlefield 1, meanwhile, launches on October 21.
The two games don't just have each other to worry about, though. Gears of War 4, a rival third-person shooter, releases one week earlier than Battlefield on October 11, with two Call of Duty titles - Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered - following on November 4.
EA's E3 event, EA Play, kicks off on June 12, where the first gameplay footage of both Battlefield 1 and Titanfall 2 is expected to be revealed.
Source: Electronic Arts Q4 2016 Earnings Conference Call