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Hazelight’s Josef Fares has confirmed that the studio’s next project will be published by Electronic Arts.
The new title from the director of A Way Out is still in its infancy, with Fares revealing to Eurogamer at Gamelab that it’ll be entering full development in about a month.
He was also keen to heap praise on publishing partner EA, who he says have been ‘super-supportive’ backing his ideas.
‘Yeah, we’re with EA,’ he confirmed. ‘It’s no problem. It’s super-good support. I don’t care what publisher I work with it’s going to be the same. This is how I work: I respect the economical aspect but nobody f***s with the vision – it’s very, very important. And they know it at EA now, and they’re super-supportive – super-supportive.’
Unsurprisingly, Fares didn’t really go into much detail regarding what his new game is all about, but did confirm the team is ‘just in the early pre-production stuff.’
He also suggested we won’t see anything for a while yet: ‘It’s hard to say but maybe in two or three years we show something,’ he added.
Fares also touched on the topic of game length, a subject that he’s probably well acquainted with considering much of the criticism directed at A Way Out was over its perceived short playtime.
‘The next game will be longer than A Way Out,’ he explained, ‘but that’s because it makes sense for that game. Developers should focus on making the best game. It shouldn’t be a tick box thing. That goes for everybody – for the players, for the reviewers. Why are we talking about replayability when nobody is really even finishing the games? It doesn’t make sense. It’s like everybody is going on autopilot here.’