Destiny 2 will return to the original game’s mystery after The Final Shape’s ending

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Bungie will no longer create huge expansions for Destiny 2, instead committing to smaller, more frequent chapters that get “weird”. Aiming to recapture some of the mystery felt in the original Destiny’s launch, the development studio is switching up its focus for the game’s indefinite future.

It’s time for a weird Destiny 2

Following the 10th anniversary of the original Destiny, the game’s free-to-play sequel will no longer release huge expansions once a year. Instead, two “medium-sized” expansions will be released alongside four free “major updates” for all players.

Bungie explains that the game’s “great storytelling” will not be changed by its new formula, but the typical “one-shot campaign” found in expansions like Lightfall and The Final Shape will no longer exist.

This new format will allow Bungie to “explore exciting new formats” instead of the game’s typical structure.

“Going forward, we want to return the mystery and wonder that was woven into the fabric of early Destiny, when the story felt ripe with possibilities and an epic sense of exploration and discovery,” said Bungie game director Tyson Green.

A new sense of freedom

With Bungie’s return to the original Destiny’s sense of mystery, the studio is also hoping to craft more non-linear stories.

As narrative director Alison Luhrs explains, “Our story takes place over dozens of threads you’ll explore and discover. So, when you land on our brand-new location, the story starts at A, and then you can choose if you want to explore C first, or try and get into B, or maybe investigate D.”

This means that Destiny 2 should end up feeling more like a real world instead of a set path for the first time since the original’s beta. With the game moving away from time gating content, players will now feel more like a guardian and less like a chess piece.

Nevertheless, there are still sweeping issues at Bungie. Alongside plummeting Destiny player counts, the game developer has laid off 17% of its staff. With no sign of a Destiny 3 and an uncertain future for the upcoming Marathon game, the continuation of D2 is paramount.

About the Author

Lewis White

Lewis White is a veteran games journalist with a decade of experience writing news, reviews, features and investigative pieces about game development with a focus on Halo and Xbox.