David Jaffe couldn’t care less about next-gen

David Jaffe couldn’t care less about next-gen
James Orry Updated on by

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David Jaffe, the man behind God of War and Twisted Metal, says he “couldn’t care less” about the next generation, instead choosing to focus on the game experience, he has told Edge magazine.

Asked if he was ready for the next wave of consoles, Jaffe said: “I couldn’t care less about next-gen. I started at Sony Imagesoft doing Super Nintendo and SEGA Genesis games, and I went through that to PS1, then PS2, PS3, Vita… You go through the cycle enough and you realise today’s ‘Oh my f***ing God’ is tomorrow’s ‘Ehh, whatever’.

“Ultimately, this is all going to be yesterday’s news and it’s about the experience, the game. Unless we’re talking about holodecks, or AI that’s so amazing it can actually write a compelling story around you procedurally based on your choices, I’m not interested.”

Jaffe added: “I’m no longer that excited about next-gen technology; it means budgets go up, which sucks. The biggest thing I want is what you get from the PSP and 3DS – it’s always on, there’s a sleep mode and I can just hit a button and I’m right back where I was and I don’t have to go through all the boot-up s***.”

So what lies ahead for Jaffe who is leaving Eat Sleep Play, the studio he founded, at the end of this month?

“As much as I’m looking at doing a big next-gen title, a big IP in that space, I’m very interested in doing action games in PC and Mac browser windows, or Smart TVs. The entertainment landscape has become overwhelmingly fragmented in terms of choice.”

Twisted Metal, Jaffe’s last game at Eat Sleep Play, releases in the UK on March 16.