Dark Souls 3 is being developed by a different development team to Bloodborne, director Hidetaka Miyazaki has confirmed, with only Miyazaki and “some visual designers” at From Software having worked across both titles.
Discussing the game’s development during a presentation at E3, Miyazaki explained (translated via Bandai Namco producer Atsuo Yoshimura) that “the Bloodborne development timeframe and that of Dark Souls 3 overlaps [by] approximately 1 year.
“However, none of the Bloodborne team members joined the Dark Souls 3 development team. Miyazaki-san is actually the only guy who handled both.”
Yoshimura immediately clarified that “some visual designers have also worked on both titles. That’s the exception.”
Steel Battalion: Heavy Armor director Isamu Okano will also be supporting Miyazaki in the role of co-director on Dark Souls 3, with Dark Souls 2’s director Yui Tanimura also set be joining the team in a non-director role.
“Miyazaki-san is taking lead on the overall production, the basic game features, direction, as well as the visual design direction,” Yoshimura explained. “Okano-san is basically handling the mass production part as well as the human resource control. The best way to explain how Okano-san and Miyazaki-san are working together is that Okano-san is basically supporting Miyazaki-san’s direction.”
Dark Souls 3 releases on PS4, Xbox One and PC in early 2016.