Battlefield 3's executive producer Patrick Bach has revealed that EA's upcoming shooter will "probably" ship with an online pass, explaining that this is 'compensation' for server costs.

Speaking to Gamerzines, Bach said that players would "probably" need to register a code to access the game's multiplayer, "but I don't think it's an online pass, I think it's our own backend. I'm not sure I want to call our system an online pass."

So, will Battlefield 3 be locking second-hand players out of the game's multiplayer unless they have an online pass? "I think we are", says Bach.

"The whole idea is that we're paying for servers," he continues, "and if you create a new account there is a big process on how that is being handled in the backend. We would rather have you buy a new game than a used game because buying a used game is only a cost to us; we don't get a single dime from a used game, but we still need to create server space and everything for you."

"We want people to at least pay us something to create this because we're paying for it. It was actually a loss for us to have new players."

"Hopefully people understand why. It's not to punish people. To us it's compensation."

Most recent EA games have launched with an online pass unlocking the multiplayer components of the game. Second hand players have had to purchase a pass separately.

Battlefield: Bad Company 2, which launched back in March 2010, included a VIP Pass in the box; a code that gave new buyers access to additional content free of charge.

It's looking likely, then, that Battlefield 3 will follow suit. This is certainly the direction many publishers are taking. Ubisoft's Uplay Passport, for example, will launch with Driver: San Francisco on September 2.

Battlefield 3 is due for release on Xbox 360, PlayStation 3 and PC on October 28.


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