Yes that's right, 3000 AD has sold out, the developers words not mine, and is hard at work on two titles for the Xbox 360. First up is Hostile Intent - Planetfall, an action game which stays well clear of the complex elements which were the hallmarks of the Battlecruiser and Universal Combat games. According to 3000 AD president Derek Smart we can expect "Improved graphics engines, advanced AI, massive game world and nail biting scenarios."

Smart says massive game worlds, but don't expect the same scale as found in 3000 AD's previous titles. The worlds will, however, be much larger than those traditionally found in console games. Expect scenarios to include "space and planetary excursions; first person and vehicular combat as well as a skill based progress system (e.g. from pilot to commander) through a revised campaign system."

Apparently the idea of the game is to blend the fun factor of games such as Battlefield with high-end technologies including seamless space and planetary combat.

Next up is a brand new IP called KnightBlade - Line Of Defense. It is the first of a planned trilogy of titles which tell the story of "a band of renegades in a stolen experimental GALCOM craft - the GCV-KnightBlade who - against overwhelming odds, are the last line of defense against an embattled Earth."

The game has been designed from the ground up using the Reality Engine and the entire game is said to be rendered in glorious 3D. The NightBlade features a crew of fourteen including a commander, his XO, navigator, combat pilots and a bunch of marines. The game action takes place in space and on planet surfaces and features first-person as well as aerial and vehicle combat.

Both titles are some way off yet, but a PC version of KnightBlade is planned to be released a few months after the Xbox 360 version, so 3000 AD hasn't given up on PC gaming entirely.