Frostpunk 2 trophy and achievements guide

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Frostpunk 2 features a stacked list of nearly 60 achievements and trophies for the most determined Frostlanders to tick off. Surviving the icy Frostland is hard enough as it is without having to worry about trophies. Much like the original Frostpunk, getting all of them is no small feat and requires some real perseverance, and multiple playthroughs.

They run the typical spread of story milestones, finishing the game on different difficulty settings, population, and resources, but also meeting very specific, granular requirements linked to trust, factions, laws and hunger. We’ll walk you through the complete trophy and achievements list below.

Trophies and achievements list

Here’s a full list of trophies and achievements in Frostpunk 2:

Trophy / AchievementDescription
The end is just the beginningEnsure the nomads’ survival during the Whiteout
Let’s talkEnd a protest peacefully
No lesser evilEnsure Nomads’ survival while saving the seals and not expelling elders
Ready For The StormFinish Defeat the Frost or Embrace the Frost before the whiteout
TrustedHave maximum trust
Adapted to WeatherHave Disease Absent and Cold Absent, when there is at least -100 Celsius degrees
We’re not the sameMeet all factions in the Utopia Builder mode
AmbitiousComplete all Ambitions in the Utopia Builder
Another day in paradiseComplete the playthrough in the Utopia Builder
BanksterHave at least 50 income of heatnotes
Blood, toil, tears and sweatWin the game without making any promises on at least Hard difficulty
BonfireDon’t let Faction War spread over 5 or more districts
Change the FutureResearch 60 different ideas under 600 weeks
ColonistHave no problems higher than Minor in a colony for 300 weeks
Confident LeaderNever be in danger of losing your position due to low Trust or high Tension
ConsistencyNever research a building or sign a law of the opposite affinity to the one you already have
I love democracyHave no votes against Captain’s Authority policy
DemocratFinish the game on hardest difficulty without signing any Rule laws
We are in a different place nowChange a policy to another one, and then sign the previous once once again
Equally DistributedHave at least 20k heatstamps and over 200k Goods stockpile
ExpanseReach over 50,000 population outside of your main city
ExpansionistSet up 3 colonies
Firm, But CivilNo deaths during Faction War
FrostCityHave at least 5 different area effects applied to the district
Green PowerFulfil at least 300 Heat demand using Steam and have absent Squalor
I don’t need youDon’t propose any laws and win the game on at least hard difficulty
IsolationismFinish the game without gathering any resources from the Frostland or colonies
LawmakerSign at least 20 laws in a single playthrough
LikeableNever have relations worse than Sceptical with any community or faction
MegalopolisReach over 60,000 population in your main city
The Work of MeritHave at least 90% of the population be active workers in your city
Mixed sentimentsHave rally and protest at the same time
The Challenge of New LondonComplete the Story on at least hard difficulty
The Legacy of New LondonComplete the Story on the hardest difficulty
The Story of New LondonComplete the Story on any difficulty
Not on my watchFinish a playthrough without any deaths
Law and OrderHave Crime and Tension Absent in a city with 30k population
New OxbridgeDouble starting Research speed
Paradise CityHave all problems absent for 50 weeks in a city with at least 15k population
Urban PlannerHave 10 districts affected by hubs
Pork BarrelFulfil at least 1 promise to 5 different communities and factions in one playthrough
Making ProgressHave Squalor Absent despite having at least 1000 Material Demand
Revered LeaderHave ‘Devoted’ standing with every community
Steward LittleHave negative relations with all communities
UnanimityHave 100% of delegates vote in favour of any law
The WallComplete the game without inviting any people from the frostland
Anger managementDon’t let fervour of any faction reach maximum level in a playthrough
CorediggerSalvage all core deposits in Winterhome
Don’t StarveHave no hunger during the whole duration of the Whiteout in New London
Thank you for your feedbackDisregard community requests 5 times in one playthrough
Moving outThe banished faction leaves New London of their own accord
Good old humansDon’t use automatons or apex workers to settle or salvage Winterhome
PeacemakerEnd the civil war through the Path of Peace
PlumberClog all gas sources before first rise of toxicity (on at least hard difficulty)
Power Overwhelming 2.0Have twice as much heat abundance as heat demand
RIPNever desecrate Nomad graves
Sneak a PeekSee 10 different situations near a district hub

Reading through those, it should be clear you’ve got your work cut out. Some a pretty obscure, too, which will require the concerted, communal efforts of the player base to figure out.

About the Author

Tom Bardwell

Tom is guides editor here at VideoGamer.

Frostpunk 2

  • Platform(s): PC
  • Genre(s): Simulation, Strategy