Tom Orry, Editor - The Legend of Zelda: Ocarina of Time, 3DS
In the space of two weeks I've gone from being mildly interested to absolutely loving this, and in the process liking the 3DS a whole lot more. Whereas I generally played a few iPod games in the evenings for 20 minutes here and there, since Ocarina I've been continuing my quest instead. If the game gets it talons into you it's incredibly hard to get free, and in reality you won't want to. Your massive quest is one that is constantly giving you new things to do, abilities to use and people to talk to, and it all looks great on the 3DS thanks to the graphical improvements and neat 3D. If you're not already in possession of Ocarina of Time 3D and own a 3DS, correct the situation as quickly as possible.
Martin Gaston, Previews Editor - El Shaddai: Ascension of the Metatron, Xbox 360, PS3
El Shaddai certainly is pretty, I'll give it that.
My first impressions are fairly positive, too, despite it not really being the game I thought I was getting - I was expecting something more akin to vintage Devil May Cry, and El Shaddai certainly isn't that. Instead it's this beautiful pastel coloured game mixed with a simple combat system which gives you one button to block and another to attack.
You start out unarmed, stealing one of three weapons from your enemies as you go along. Combos are produced by the rhythmic tapping of the attack button rather than finger-twisting strings of button inputs, which makes it immediately more accessible than the likes of Devil May Cry and Bayonetta. That said, I finished the demo with a sense that I'd seen almost everything the combat system had to offer: I imagine there might not be a lot of substance to El Shaddai, but there certainly is a ton of style.
There's a public demo available on the US PlayStation Store, if you're interested. I definitely recommend giving it a look. I don't think we're getting it in Europe until September, but consider me interested.
Emily Gera, Staff Writer - Rift, PC
Rift. Yeah, I'm back to the grind. After anticipating having to write that feature article you didn't read (so here's a subtle link!) I went back the to the MMO for research. Regardless of how many people moan about its similarities to WoW (it's more similar to Warhammer, if you fancy being a pedant) there's a definite difference in terms of tone. I still find WoW overwhelmingly nostalgic. That's the game I spent the latter half of my teen years playing and Rift on the other hand feels like a slightly different animal despite following WoW's format relatively closely. The world events are truly and genuinely ace.
Jamin Smith, Staff Writer - Back to the Future: Episode 1 - It's About Time, iPad
This was being given away for free on the App Store t'other day, so I snapped it up. I've never really got into the adventure genre - not because I haven't liked it, I should stress, but simply because I've never given it a chance - so I've found it quite interesting playing Back to the Future: Episode 1. It requires a very specific approach to thinking, one that I'm slowly getting used to. It seems pretty good so far: the graphics are nice, the voice acting isn't bad and it's made me chuckle here and there. I'm not very far in, but if it continues to hold my attention, I'll probably drop the coin on Episode 2.