Platform: Xbox One, Xbox 360, PC

Developer: Respawn Entertainment

Release: March

If hype is anything to go by, Titanfall is the game that will take Call of Duty's throne. While it wouldn't have been the first time Vince Zampella established domination of the FPS playing field - the man was kicking ass with Medal of Honor: Allied Assault, before overthrowing EA's series with CoD - Titanfall is genuinely exciting. Taking multiplayer action and a focused narrative and seamlessly integrating them together, it's those 'titans' that will be the stars of the show. Giant robots that aren't slow and exceptionally boring to use is a rarity in games: here, they're incredibly fun to control. Expect big things.

South Park: The Stick Of Truth

Platform: Xbox 360, PS3, PC

Developer: Obsidian Entertainment

Release: March

South park

Will South Park ever actually be released? If it wasn't for the involvement of Trey Parker and Matt Stone we'd say no, but as everything the pair touch turns to gold we still expect The Stick Of Truth to be both released and actually fun to play. All content released to this point has been as high-quality as the TV show, and while the highlight will be the script, the RPG trappings built around it are more than solid. The question is whether there'll be the same sense of anticipation when it eventually nears release. We've all been waiting a very long time...


Platform: PS4

Developer: Evolution Studios

Release: February TBC

Another game that was responsible for thousands of sad faces the world over when it was delayed, DriveClub's move may've been a sensible one. There was a slight worry that Sony had wildly exaggerated what its new driving game was capable of, but what's been seen recently is a far cry from the initial footage that was shown way back in February. With the extra time in development, there's every chance Evolution could follow through on its original vision. If it does, especially given that Gran Turismo 6 is a bit of a dud, DriveClub could see the developer elevate itself to a prime role.

Infamous: Second Son

Platform: PS4

Developer: Sucker Punch Studios

Release: March

Another March release, and one that should see the PS4's exclusive library grow even stronger. Infamous: Second Son may not be on everyone's radar, but Sucker Punch's superhero franchise has built up quite the following, and this looks set to expand on that. With a new protagonist introduced - and, as ever, he has a wry grin that makes him look like he's just let someone's tyres down - this should do all the things expected of it early next year.

Watch Dogs

Platform: Xbox One, PS4, Xbox 360, PS3, PC Wii U

Developer: Ubisoft

Release: Q2 2014

Watch dogs new

The delay frustrated gamers the world over, but once more it seems like a shrewd move on Ubisoft's part. This ambitious project seemed to have shown all its cards in the latter part of this year, raising eyebrows as to whether it could actually live up to the ideas set out way back in 2012. No one wanted a version of this that merely hinted at the future - like the first Assassin's Creed - so allowing it to grow was exceptionally smart on the publisher's behalf. Could be amazing, could be absolutely mediocre. We're hoping for the former.

Call Of Duty: 2014

Platform: Everything known to the human race

Developer: Treyarch

Release: November

While there's no official confirmation of what exactly the next Call of Duty will be, anyone who doesn't think it's coming should be put away for life. Past instalments tells us it'll likely be Treyarch's bi-annual offering, but Sledgehammer Games could also make its appearance (finally), giving the two usual COD studios extra time to develop their own offerings. All we do know is that it better improve on the underwhelming Ghosts.

Assassin's Creed: 2014

Platform: If you own a console, Assassin's Creed will probably come out on it...

Developer: Ubisoft

Release: November

Assassin creed

In almost the exact same position as the above, Assassin's Creed will return in 2014 unless Ubisoft decides to take a drastic different direction with the franchise. What exactly they do with it is anyone's guess, mind. With 4 basically being an offshoot of the parts people liked in 3, Assassin's Creed 5, we imagine, will have to take the series somewhere new. London is a constant suggestion when it comes to the wider community, and Ubisoft may be wise to listen. The franchise obviously hasn't outstayed its welcome (yet), but that doesn't mean the shift couldn't happen at a moment's notice.


Platform: All of them

Developer: EA Canada

Release: September

While the-then current-gen versions of this year's FIFA split opinion, the next-gen (now, erm, current) iterations seemed to win over the majority who played them. EA will certainly release next year's football juggernaut across all platforms, but how much they will differ is crucial. The Ignite engine is designed for Xbox One and PS4, meaning it'd be wise for the publisher to focus the majority of its efforts on those platforms to ensure it gets the most out of them. With the almighty dollar always in mind, though, it may be a case of having to wait one more year before the true might of FIFA can be realised.

PES 2015

Platform: Everything but Wii U

Developer: Konami

Release: September


Pro Evolution Soccer is still stuck in a horrible rut. Although it still has its supporters, the light continues to fade on the once-great franchise as FIFA takes all the headlines. That's not to say Konami can't get it right next year, mind. PES 2014 was a great indicator of what was possible, and the FOX engine, surprisingly, coped well in showing off the beautiful game. What's imperative, however, is that the team continues on the foundations it's already laid, rather than try and start anew... again.

Castlevania: Lords of Shadow 2

Platform: Xbox 360, PS3, PC

Developer: MercurySteam

Release: February

Clos 2

Castlevania: Lords of Shadow must be one of the few games that seems to be universally loved by everyone who played it. Where there was once fear at even the mention of a Castlevania game in 3D, the Spanish developer made the idea its own, proving once and for all that the veteran franchise could be brought kicking and screaming into the modern-gaming era. The challenge it faces now is to ensure that excellence continues with the sequel. Extremely quiet for the last few months - which is either a good or bad thing depending how you look at it - CLOS 2 could very well be a wonderful send off to this generation.

Mario Kart 8

Platform: Wii U

Developer: Nintendo

Release: May

Will Mario Kart 8 save the Wii U? No. Probably not. But that doesn't mean it won't be good. Every opportunity we've had to play the karting sequel has shown it's rather wonderful, and far better than the Wii game that preceded it. As ever, Nintendo has introduced the most minimal of changes - gravity is no longer that big of an issue - but it's the focus on moreish, pitch-perfect gameplay where it stands out. This may become another Wii U casualty, but it should also be very, very good.

Super Smash Bros.

Platform: Wii U/3DS

Developer: Nintendo

Release: 2014

Smash Bros. is bound to get everyone in a flutter when it rolls around in 2014, ticking all the boxes it usually does. While it'll no doubt be awesome - it usually is - it does seem to be a case of more of the same. It will certainly be a welcome addition to the Wii U library but, again, will it sell to people who haven't been that invested before? Arguably not.

Quantum Break

Platform: Xbox One

Developer: Remedy Entertainment

Release: 2014

For the individual who wants more TV in their video games, Remedy brings you Quantum Break! Joking aside, the idea is certainly ambitious and Remedy has proven in the past - with games such as Alan Wake - that it has a knack for the unusual. We just need more information to go on at this point, rather than the constant teases we seem to be getting at the moment.

Uncharted 4

Platform: PS4

Developer: Naughty Dog

Release: 2014


Naughty Dog revealed a logo for Uncharted 4 and Sony still didn't acknowledge its existence when asked. That's just baffling. What isn't baffling is what form the fourth game in the series will take: we'd bet all the money we had - that's £1,859 - that Nathan Drake will return, and that there will be plenty of wise-cracking jibes throughout. More importantly, everyone needs to make sure it doesn't suck like Uncharted 3. Enough time has passed where we think we can safely say that it was a disappointment.


Platform: Xbox One, PS4, Xbox 360, PS3

Developer: Bungie

Release: 9 September

We have a long wait before Destiny finally hits shelves, and yet so much has already been said about Bungie's MMO-like epic that we're arriving at that point where we just want to actually play it. Certainly ambitious, the developer's big push is for events that aren't always controlled by the player or scripted by the game. It'll be interesting to see if Halo-fans take to the new environment as well, especially as it's fair to assume that Halo 5 will be launching at a similar time.

Dying Light

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: Techland

Release: 2014

It's easy to dismiss Dying Light as nothing more than Dead Island 3, and in many ways that is very much the case. After playing it earlier this year, however, there is a little more to Techland's next zombie romp than originally meets the eye. Fast, 'fluid', and oddly entertaining, it has more structure than Dead Island's somewhat misguided setup. If it continues to head in this direction, it could be far better than many are expecting. Of course it could be utter shite too, so be warned.

The Elder Scrolls Online

Platform: Xbox One, PS4, Mac, PC

Developer: Zenimax Online

Release: 4 April


The biggest problem facing TESO is that it's an MMO. Various members of VideoGamer.com have played Bethesda's upcoming Elder Scrolls epic and each has come away feeling rather bemused. This isn't down to the fact it's bad, just that you can't get a feel or understanding for a game that big in the space of an hour or so. If such hurdles can be overcome, TESO could become the first proper massively-multiplayer online game to conquer the console, and that's no small feat.

The Evil Within

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: Tango Studios

Release: Q4 2014

Shinji Mikami's next game is horrific. Admittedly the person writing this is a master of suspending his disbelief - and therefore a giant wuss - but seeing The Evil Within in motion does hark back to the days when Silent Hill, Resident Evil and Forbidden Siren were actually scaring people. That's the key here, too - this does have the feel of a 'classic' horror game to it. Whether that works in today's world is a question for 2014 to answer, but if anyone can make lightning strike twice, it's Mikami.

Wolfenstein: The New Order

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: MachineGames

Release: Q2 2014

You've got to commend MachineGames. In a world where multiplayer reigns supreme, especially where the FPS is concerned, the ex-Starbreeze team has decided that a dedicated single-player is the way to go. Admittedly it has both the brand and a solid experience behind it, but that name also puts a lot of pressure on the developer to deliver. The New Order, currently, looks very by-the-numbers. If there's nothing else to season such a standard experience, we may all forget about this very quickly.

Metal Gear Solid 5: The Phantom Pain/Ground Zeroes

Platform: Xbox One, PS4, Xbox 360, PS3

Developer: Kojima Studios

Release: TBC 2014/21 March 2014

Oh, Kojima. You so crazy! One new Metal Gear game isn't enough, so you've made a prologue that's going to come out months before the actual sequel. How this makes any sense we don't know, but if you've been waiting for extra Kojima-content, 2014 has you covered in multiple senses. All nonsense aside, The Phantom Pain has every chance of being astonishingly good. With influences all over the shop, this may be the fresh and new experience we've all been hoping for.

Mirror's Edge 2

Platform: Xbox One, PS4

Developer: DICE

Release: When it's ready

Another title that may not see the light of day in 2014, Mirror's Edge 2 is a treat just for existing in the first place. While the first game seems to split opinion, in some quarters it is considered a masterpiece - a platformer that kept on giving long after you thought it would. It's a travesty it didn't go on to greater commercial success, but that's what this sequel is for: to right the wrongs of yesteryear.



Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: Eidos Montreal

Release: 28 February

Whether or not you're a fan of the long-running series, it's hard not to feel Thief's constant delays have burst the bubble a tad. Whereas once it seemed like an interesting re-imagining of a cult hit, it's now starting to become a bit like a bad smell. Putting that aside, though, Eidos Montreal seems to have a good idea of what it wants to achieve, and the likes of Dishonored - which have gone for a similar tact - will only spurn them on harder, we hope, to be more creative. Potentially a decent title for the start of the year.

The Division

Platform: Xbox One, PS4, PC

Developer: Massive Entertainment

Release: 2014

Let's face it: if Rainbow Six: Patriots is anything to go by, we may never even see The Division. An incredibly ambitious project with 'proper' next-gen visuals to boot, Ubisoft better do all it can to ensure this is actually a thing, and not just a concept that would be cool if it was actually achievable. With Watch Dogs and Assassin's Creed next year The Division could easily be a 2015 release, but either way, it should be mind-blowing.

EA Sports UFC

Platform: Xbox One, PS4

Developer: EA Canada

Release: 5 May

Dana White may have once publicly declared war on EA, but the man is, if nothing else, very smart when it comes to business. While the THQ UFC games were very good, they weren't a patch on EA MMA, a sports sim that took the presentation and gameplay values of other EA Sports products and applied it to the world of mixed martial arts. Not a lot has been shown of its debut with UFC, but the snippets that have look exceedingly good, much like a Mr Kipling cake. Mark it on your calendars.

Fable Legends/Fable Anniversary

Battlefield 4

Platform: Xbox One/Xbox 360

Developer: Lionhead Studios

Release: 2014/February 2014

If you're into Fable then you're in for a treat come 2014. Not only do you get a remake of the original game - which may still be the best of the lot - but you get a brand new co-op adventure to boot, too. There is a sense of intrigue around them too, as these are the first Fable titles where Peter Molyneux hasn't been involved. That's either a good or bad thing depending how you look at it, and could even allow the series to thrive once more.

Halo 5

Platform: Xbox One

Developer: 343 Industries

Release: September

Teased at this year's E3, Halo returns to the Xbox next year and damn, does it have some serious pressure on its shoulders. Even though Halo 4 was certainly not a disappointment, it did fall a little flat in terms of what past games in the franchise have achieved. Coming out on a new console will help it no end, but surely this is the time for Halo to introduce new ideas into its template? If it doesn't, the same old Master Chief-related antics may just not be enough anymore.

Halo 5

Sunset Overdrive


Platform: Xbox One

Developer: Insomniac

Release: 2014

Aside from what we saw during a pretty silly trailer at E3, what the hell is Sunset Overdrive? Insomniac hasn't been on the most powerful of runs recently - depending on how you felt about Resistance 3 - and one of its last games (Fuse) was actually terrible. Find that word in the dictionary; Fuse will be right next to it. As an Xbox One exclusive, mind, the developer has the chance to introduce a new series to a new console and create some waves. Make or break time? Potentially...


Project Spark

Platform: Xbox One, Xbox 360, PC

Developer: Team Dakota

Release: 2014

Considering it was originally planned to launch alongside the Xbox One, Project Spark has gone awfully quiet as of late. A genuinely interesting little title - think LittleBigPlanet meets SimCity meets Minecraft - the sheer amount of creativity that's on offer is very impressive indeed. Whether or not it'll 'spark' - sorry - interest with the public is another matter. If we do take this as Microsoft's answer to Sackboy, you can bet your bottom dollar that the Redmond firm would want it to do better commercially than LBP: hence the delay?

Donkey Kong: Tropical Freeze

Platform: Wii U

Developer: Retro Studios

Release: 21 February

Homefront 2

Do you want/need/yearn for another Donkey Kong game? Isn't there a part of you that thinks 'Hmm. Maybe I had my fill with the last Donkey Kong which, while good, probably means that the franchise could wait a little bit before returning'? That's how we feel anyhow, but when all Nintendo has to announce is that f**king Cranky Kong is now playable, well, it's the end of days. Not sure why we're that mad about it. We like DK. It just seems ill-timed...

Dark Souls 2

Batman next

Platform: Xbox 360, PS3, PC

Developer: From Software

Release: 14 March

It does not matter this isn't coming out on next-gen consoles. Where many games would suffer for making such a move, Dark Souls 2 exists within its own bubble of love where a rather large portion of gamers will do anything for it. The appeal is certainly obvious - in this age of hand-holding nonsense, From Software's RPG stands out beautifully - and if the studio behind it can somehow find a way to keep the core foundations intact and grow its install base, this could be another classic.

Kinect Sports: Rivals

Platform: Xbox One

Developer: Rare

Release: Q1 2014

It's another game from Microsoft for the Xbox One that seems to be taking forever to come out. Hooray! It should be released sooner rather than later, too, because if there's any title on the horizon that proves Kinect 2.0 is a huge step up it's this. Although it still follows the Kinect Sports formula, Rivals works a country mile better than the last two efforts and Kinect is directly responsible for that. Why? Because it actually works. Don't dismiss this too quickly - it may just be a big moment where the motion-control device is concerned.

Dragon Age: Inquisition

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: BioWare

Release: 2014

BioWare has got to hit it out the park with the third Dragon Age game. With Origins remaining as one of the finest RPGs in recent memory, the sequel was a touch disappointing. Never really delivering on its core concept, it never lived up to the original... hence why Inquisition has to. Thankfully, so far, so good. The sheer scale BioWare is aiming for is insane, and if Dragon Age's awesome story can be woven into a huge open world, then this is game of the year nominee material.

Mad Max

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: Avalanche Studios

Release: 2014

There's no doubt Avalanche knows what it's doing when it comes to the basics of an open world. Most of the ones it has created are both a wonder to look at and gargantuan in size. Unfortunately, the developer doesn't really seem to know what to do within that space. Often overly sparse, they cry out for a touch more direction. No one has seen enough of Mad Max to know if Avalanche has rectified this, but, ironically, the 'Wasteland' does look awfully dead.

Battlefield 5

Platform: Xbox One, PS4, PC

Developer DICE

Release: 2014

Will Battlefield 5 come out in 2014? Does EA want to bring the fight to Call of Duty every year? That definitely was the original plan, hence why Medal of Honor was given a hard push before everyone realised it sucked. With that being killed, though, EA either has to push something new in its place or bring Battlefield back as a yearly franchise. We can't see DICE being particularly keen on that, but there's no way COD will ever be given room to breathe.

Final Fantasy XIV/Lightning Returns

Platform: PS4/Xbox 360, PS3

Developer: Square Enix

Release: 2014

Who cares about Final Fantasy anymore? Well, Chris Bratt, for one. But honestly Square, talk about convoluting and running your series into your ground. 2014 sees the MMO, Final Fantasy XIV, come to PS4 and yet another Final Fantasy XIII game, Lightning Returns, make its way to the 360 and PS3. No one has any idea what the story is about anymore, nor what the hell is going on, but hey, they're coming, so get ready...

Yoshi's New Island

Platform: 3DS

Developer: Arzest

Release: 2014

One member of the team VideoGamer played this at E3. Said person is a huge Nintendo fan but still walked away from Yoshi's New Island as if something wasn't quite right. The Japanese giant is obviously busy working away at it - it's barely even mentioned its name in the last few months - but given it's a sequel to Super Mario World 2 we can't believe this will be released in any state that isn't worthy of the name. And yet, current playthroughs say otherwise, meaning Nintendo has quite the hill to climb. And that hill will probably be covered in Baby Marios. Because why not.

The Witcher 3

Platform: Xbox One, PS4, PC

Developer: CD Projekt Red

Release: 2014

The Witcher 3 had a very good year. Simultaneously highlighting its visual sheen, stupidly big open world, and intricate gameplay, it made every RPG fan in the world take notice. 2014, then, is go time for the Polish developer. To seize on the hype and show there's some serious depth to The Witcher 3 - which there surely will be - CD Projekt Red needs to hurry up and get a hands-on build ready.

The Crew

Platform: Xbox One, PS4, PC

Developer: Ivory Tower

Release: Q3 2014

Does The Crew suck? Seemingly. Ubisoft's ambitions are certainly grand, and an open, persistent world dedicated to driving around with your friends sounds wonderful. In the state it was last shown to the public, however, it was anything but. That's why it was delayed, though - to get it to the levels the French developer needed it to. With that in mind, we should all pat Ubisoft on the back. It made the hard decision. Let's hope it pays off.

Batman: Next-Gen

Platform: Xbox One, PS4, PC

Developer: Rocksteady

Release: Q4 2014

Before you say anything, yes, a next-gen Batman game has not been announced. But, given Warner Bros.' dedication to the franchise - Origins was released, we would assume, to follow the yearly COD/Assassin's Creed models - we wouldn't bet against a new Batman title coming in 2014 from Rocksteady. Word on the street, too, is that Bats will find himself in a GTA-like open world, complete with Batmobile to get him around the place. If true, other video games should give up now. Nothing will top that.

The Order: 1886

Platform: PS4

Developer: Ready At Dawn

Release: 2014

"The Order: 1886 is set in an alternate history where an old order of knights keep all of the world safe from half-bred monsters, who are a combination of animal and man." Wait a minute. That sounds like a Wikipedia entry. That's because it is! Sony has gone so quiet about The Order and how exactly it'll all play out that you may as well say pigs with guns will feature. It's one thing showing off a game at a conference to get some hype, but at least give us a little something to go on after that.

Bayonetta 2

Platform: Wii U

Developer: Platinum Games

Release: 2014

'Waaah. Bayonetta 2 is a Wii U exclusive! I don't want to play it on Wii U!' Then don't! No one is making you. Just be happy it's getting released. Do you think Sega was going to get it out into the world? No! They'd given up on it. If you love Bayonetta that much, there should be a shrine in your bedroom to Nintendo, much like Helga had in Hey Arnold! What? This is supposed to be about the games of next year? Oh. Right. Good point. Bayonetta 2. Coming 2014.

The Sims 4

Platform: PC

Developer: Maxis

Release: Q3 2014

Everyone rejoice! The Sims returns in 2014, enabling you to get fake people to mate and then send them to go to work... and stuff. Features include being able to stroll and talk at the same time, and there's no 'end game' so to speak. You just keep on playing till you or your Sims die. Wonderful. In all fairness, EA is going all out fan-wise to ensure that long-time players are more than happy, so if that's you, you're in for a treat.


Platform: PC

Developer: Epic Games

Release: 2014

Good grief, Epic has gone quiet on Fortnite. A Minecraft clone that actually looked like it had something different to offer - albeit in the same mold - we haven't heard a peep out of the North Carolina studio for some time. We would assume this is mostly because they have nothing to say about it, and if they did do a press tour, some asshole would ask 'Where's da next Gears, plz!?' When it rolls along, though, keep an eye out for it. It's unlikely to make the same splash as Notch's juggernaut, but it could fill a void all the same.

Trials Fusion

Platform: Xbox One, PS4, Xbox 360, PC

Developer: RedLynx

Release: 2014

Do you like getting stuck on the same level for hours? Do you enjoy wanting to punch yourself in the head because a game is so damned hard, it drops your sense of self-worth to zero? Then you'll love Trials Fusion! The follow-up to the, to be frank, wonderful Trials Evolution, the guys at RedLynx continue to churn out the goods with more of the same. Hopefully destined to be one of the first 'must-have' downloadable titles on next-gen, this is everything you hoped it would be, and then maybe a little bit more.

Middle-Earth: Shadow of Mordor

Platform: Xbox One, PS4, Xbox 360, PS3, PC

Developer: Monolith Productions

Release: 2014

It began with the forging of the great movie tie-ins.

Two were given to Electronic Arts.

Immortal, all-consuming, and wealthiest of all beings.

Three were given to Sierra Entertainment.

Real Time Strategy, a game about The Hobbit, they'd make anything really.

And loads.

Bloody loads of spin-offs were gifted to other studios.

Who above all else desired lots and lots of easy sales.

For within these licences were bound the strength and will to make an absolute fortune.

But they were all of them deceived.

For another game was made.

In the land of online RPGs.

In the Shadows of Angmar.

The Dark Lord Sauron forged in Secret a Last Game to control all others.

And into this Game he poured fetch quests, loot drops, and anything else that seemed to make World of Warcraft ridiculously popular.

One Game to rule them all.

The Lego Movie Videogame/Lego The Hobbit: The Video Game

Platform: Xbox One, PS4, Xbox 360, PS3, PC, Wii U, 3DS, PS Vita

Developer: TT Games

Release: February/Spring

If you've played any form of Lego game you know exactly what to expect here. Smash, smash, build, build, Lego, Lego, laugh, joy, happy. This is A Good Thing. The only difference is that one features superheroes, and the other features a Hobbit. Good.

Tomb Raider: Definitive Edition

Platform: Xbox One, PS4

Developer: Crystal Dynamics/United Front Games

Release: January

'We thought our game would sell 13 million copies because our financials and expectations were well off and now we're in a panic' a Square Enix executive may say. Well, don't you worry Square Enix executive. Just take Tomb Raider, which came out in March, make it prettier and then sell it again. You can even try and trick some people into thinking it's actually a whole new sequel! Everything is going to be alright after all.

Homefront 2

Platform: Xbox One, PS4, PC

Developer: Crytek

Release: 2014

Man, Homefront was dog, wasn't it? All that hype; all that money. Then it was done in about 4 hours with a multiplayer nobody seemed to care about. Awesome. But, and this is a big but, if Homefront 2 comes along next year and resets the franchise, then all could be well. It doesn't hurt that Crytek is handling it either. While Crysis manages to divide people, there's no denying these know how to develop good-looking first-person shooters. And besides, what are they trying to beat? Genuine pap. We think they can do that...


Game of Thrones/Tales from the Borderlands/The Walking Dead Season Two/The Wolf Among Us

Platform: Think of a format made after 2010. It's on that. Maybe.

Developer: Telltale Games

Release: 2014

Telltale loves to make games. We know that because of behind the scenes documentaries and, more importantly, the fact they have 23,456 titles in development at any one time. As well as TWD and Wolf, they're also focusing on Game of Thrones and Tales From The Borderlands, two offerings that actually have the potential to be awesome. The former is one of the best licenses doing the rounds at the moment, and the latter is Borderlands. A lot of people like that. Just remember, though - nearly everything Telltale has done other than The Walking Dead has been criminally terrible. Seriously. There's some developers who are still on the run!

No Man's Sky

Platform: Atari Jaguar. Only joking...

Developer: Hello Games

Release: 2014

Well, Hello Games pulled this from nowhere, didn't they? Leaving millions of gamers with slack-jaws and drooling mouths at the VGXs, the brains behind Joe Danger have publishers courting them like they're the prettiest girl at the dance. It's a great position to be in, too. Given how ambitious this project is, any help and additionally funding the studio can get will only help them achieve their vision. Do us proud, boys. You're our last hope. Or something.