Titanfall 2 will have a single-player campaign ‘where science meets magic’

Titanfall 2 will have a single-player campaign ‘where science meets magic’
James Orry Updated on by

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Titanfall 2 will feature a single-player campaign set in a “grounded, dirty, human and real” world where “science meets magic”, lead writer Jesse Stern has revealed.

Work on the sequel allegedly began late in 2014 with development reportedly expected to wrap up “late this year or early next”, but EA won’t commit to a release date beyond the fact it’s coming before March 31, 2017.

“We’re only a little past a year into it,” Stern told Forbes. “It takes two years to make these things usually. Sometime late this year or early next seems like the right neighbourhood (for completion).

“The multi-player game will be even better than it was the first time around. The first game was an Xbox exclusive (initially). This one is going to be widely available, I believe on all platforms. One of the shortcomings of the first game was we just did not have the mechanism to tell everyone ‘here’s who you are, here’s where you are and who’s around you.’ We knew all the answers, we just could not deliver it.

“So we are doing our best to deliver a vision of grand global colonial warfare retelling the story of the American Revolution and the American Civil War in space. We imagined the next generation of immigrants moving out to the new frontier of an inhabitable planet. Rather than taking a traditional sci-fi approach to that we wanted to look at how that would happen practically, what the ships would look like and with machines that were designed for excavation and construction , demolition and working the land, and what happens when they are turned into instruments of war.

“What inspires us is the junction of technological advancement with the inevitability of conflict and war and what the next war might look like. In Titanfall 2 there will be a lot of [scenes] where science meets magic, but keeping it grounded and dirty and human and real.”

In addition to working on the game, Stern also revealed he’s developing a Titanfall spin-off TV series with developer Respawn in partnership with Lionsgate.

The major stumbling block for a Titanfall TV series is cost, says Stern.

“It would be very expensive,” he said. “We are trying to find a way to tell a story in the worlds we want to be in and produce in the TV model.”

Source: Forbes