Metal Gear Solid 5: The Phantom Pain

Metal Gear Solid 5: The Phantom Pain News for Xbox One

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Metal Gear Solid 5: The Phantom Pain screenshot
Metal Gear Solid 5: The Phantom Pain screenshot

Metal Gear Solid 5: The Phantom Pain's current generation origins means what we've seen of the game at E3 this week will be improved upon for the Xbox One and PS4 releases, Hideo Kojima has told Polygon.

"For this project we were using the PC to build the Fox Engine to create our game," Kojima explained. "We're using the current-generation as a [guideline]. While we were developing on current-gen, next-gen came long. We're really trying to reach the peak of the current generation right now - 360, PS3 - and then see how much we can take it up for the next-generation."

He added that the E3 demonstration was "more tuned to current generation" in terms of models and textures, but this will be bettered for next-gen.

"Once we start going into development for next-generation we're definitely looking for something better than [what] we have shown today," said Kojima.

This will include upping the FPS to 60 and hitting a higher resolution.

Source: Polygon

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User Comments


It's an excellent goal, I just hope it achieves it consistently.

MGS4 didn't actually seem to have a FPS cap as such, it was just kept to about 30fps (and sometimes a bit lower) by the onscreen action itself.

I say that because in some of the less detailed areas, the fps was obviously spiking up to 60.

The most important thing imo is a consistent framerate.
Afterall, the PAL version of Zelda OoT and Majora's Mask only ran at 15fps (!?), but they didn't have frequent dips below that.
Posted 12:16 on 01 July 2013
IronMit's Avatar

IronMit@ GingerMessiah

That's b'cos A:CM's demo wasn't a demo. It was a CGI cutscene.
Kojima doesn't joke about graphics, his games are always the best looking games for that generation
Posted 09:23 on 01 July 2013
GingerMessiah's Avatar


Let's just not have another repeat of Aliens: Colonial Marines please! Their demo looked graphically amazing yet the final product looked awful even when running a high-end PC. If what Kojima says is true however I am very excited, the MGS5 demo looked beautiful!
Posted 20:35 on 13 June 2013

Game Stats

Release Date: 01/09/2015
Developer: Kojima Productions
Publisher: Konami
Genre: Unknown
Rating: TBC
Site Rank: 429 14
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