Kinect Sports Rivals

Kinect Sports Rivals News for Xbox One

On: Xbox One
Review Verdict Read Review
5Out of 10
Back to game info
Kinect Sports Rivals screenshot
Kinect Sports Rivals screenshot

Kinect Sports Rivals will render at full 1080p, Rare executive producer Danny Isaac has confirmed to OXM.

Isaac said that the game began life at 720p, was bumped up to 960p and is now finally running at 1080p.

"We're at 1080p, but to be honest that was because our rendering guys just wanted to be at 1080p," said Isaac. "I think when you look at the platforms, now more than ever it's going to be about - OK, the graphics and resolution are part of the story, but there's also the service you have, the intuitiveness of the sharing, the multiplayer aspects of it."

It's no longer simply about which game is pushing the most polygons, says Isaac.

"I think that's still important, but it's much less of the story than it used to be."

Regarding the outcry over 720p Battlefield 4 and Call of Duty: Ghosts, Isaac said: "I think everybody always looks at numbers.

"If you think about photography and cameras, it's just megapixels, megapixels, megapixels. Can anyone really tell the difference between a 41 megapixel shot and a 21 megapixel shot? Probably not."

He believes the service a platform can offer is what's most important.

"So there's that part, but I think ultimately it's going to be the whole experience [that people think about], and I think while Microsoft's done well with the Xbox previously, what they've done with Xbox One is to build out that service.

"It's going to be about supporting that box as it goes through its life, delivering those services and experiences, outside of just playing the game. With things like Game DVR, where you can upload your clips to the cloud. Stuff that we could only dream of last generation is going to be a reality this generation. I think that's really where the battle will be, but obviously initially everybody just wants to compare the numbers."

That said resolution will continue to be the be all and end all for some.

"For some people that's going to be really really important. Some people will want to get high end PCs, and run at the highest settings they can, buy multi-thousand pound rigs to do that. But for myself personally, I'm more interested in the experience all around," Isaac concluded.

Xbox One launches November 22 alongside a trial version of Kinect Sports Rivals, named Kinect Sports Rivals Preseason. The full game will arrive in spring 2014.

Source: OXM

New stuff to check out


To add your comment, please login or register

User Comments

Aj_Hedgehog's Avatar


I can see why people want the games to run at a native 1080p and there is certainly a noticable difference on larger tellys, but by heck if I don't agree with this bloke about the service being what is remembered. Resolutions will be forgotten as images become hazy and rose tinted in your mind but the stories and experiences games have will stick with your for far longer. Why do you think people still play Playstation 1 games
Posted 09:45 on 06 November 2013
munkee's Avatar


Trying to play down the 720p problem (yup, problem*) by referring to megapixels is such a poor argument. It's not about comparing numbers.

"If you think about photography and cameras, it's just megapixels, megapixels, megapixels. Can anyone really tell the difference between a 41 megapixel shot and a 21 megapixel shot? Probably not."

No, they probably can't. But that's usually because they're viewing the photos on a laptop screen. But with videogames we're not. We're playing games on bigger and bigger screens. Put a 720p next to a 1080p pixel resolution on a 50" screen and then ask people if they can tell the difference. Most gamers will see the difference.

*if a new generation of games are being presented at 720p, then console manufacturers didn't produce the correct hardware for the job. Next-gen should be as close to cutting edge (on Xbox/Playstation) as it can be. 1080p, 60fps should be a video standard. 1080p 30fps is acceptable.
Posted 08:17 on 06 November 2013
Endless's Avatar

Endless@ Karlius

Would I be more accurate in describing the megapixel count as a measure of bandwidth, but that it has nothing to do with the detail and quality of image processed within/through that bandwidth?

Anyway I can most definitely tell the difference between 720p and 1080p and it is VERY noticeable on a 37" tv when I stream video from my PC. I'm all about clarity and fluidity when it comes to video playback. Actual visual detail is less relevant than a good visual display cleanly and smoothly.
Posted 00:48 on 06 November 2013
Karlius's Avatar

Karlius@ Sunzy2k

That statement is utter nonsense I could bore you with a long explanation but all depends on the sensor and lens. That's why a Nikon D4 costs twice as much as a D800 but has half the MP.
Posted 23:56 on 05 November 2013
Sunzy2k's Avatar


Thats a stuupid statement about the megapixels. If you zoom in with a 41 megapixel camera nothing is distorted and is much sharper compared to a 21 megapixel camera. They have obviously been paid to say these type of things by Microsoft
Posted 18:23 on 05 November 2013
NickTheSwede's Avatar


It has Always been about numbers, 16 bit, 32 bit, 64bit, now we talk ram, gpu, 1080p and so on. We want the best, and the ps4 is the choise right now from all ***** we hear from microsoft and Xbox.
Posted 16:35 on 05 November 2013
Karlius's Avatar


1st of all the statement is absolutely fine! There is nothing in there that belittles anyone. Clearly states some people care more about pixel counts however he finds that graphics don't account for whole experience anymore and its more about the story etc.

Is it atrocious that SKY HD renders at 720p? Can anyone tell the difference between that and a 1080p Blu Ray?
Answer is yes but only if you really concentrate it's not much of a difference or have a setup that warrants it. It is more about immersion and that goes for games also.

Click for Image

The MP analogy is a bad example in my mind as 41MP print at 7x5 will have little benefit over a 21MP camera printing the same size. The difference would be as you made larger and larger prints.

A good game should immerse you within graphics are part of this but more importantly is gameplay and storyline.

Some of my favourite games are those of the past. Super Mario 3 for example it only has 8 bit graphics.

One of my favourite games of this Gen was Limbo and that probably could of been done on the PS1.
Posted 16:13 on 05 November 2013

Game Stats

Release Date: 11/04/2014
Developer: Rare
Publisher: Microsoft
Genre: Sports
Rating: PEGI 12+
Site Rank: 1,973 43
View Full Site