Forza Motorsport 5 screenshot
Forza Motorsport 5 screenshot

Forza Motorsport 5 will not require players to download a day one update before they can play the game after all, Turn 10 boss Dan Greenawalt has said, despite appearing to state otherwise earlier this week.

Clarifying his comments to IGN, Greenawalt explained that, though the player will be required to connect to the internet at least once in order to download cars and tracks required to finish the game's career mode, being forced to connect before you play is "not the plan".

"In the beginning of the game, the player will be racing against Drivatars that are contained on the disc and were trained by the [Turn 10 development] team," Greenawalt said.

"While playing, the player will be asked to connect to [Xbox] LIVE in order to download a completely fresh set of player-created Drivatar opponents – it's not a lot of data, but the download contains enough Drivatars to cover all difficulty settings. Connecting will also download new content – but the vast majority of the launch content is contained on the disc."

The download contains "additional cars and tracks", Greenawalt says, and can be downloaded in the background.

"The player won't be blocked from playing the game" if they choose not to connect to Xbox LIVE, he continues, "but deeper areas in the career mode were designed to utilize these additional cars and tracks."

Greenawalt adds: "This is similar to what we did on Forza Motorsports in the last generation as well – shipping both free and premium content at launch. In some ways it's similar to the Disc 2 content in FM4 as well. However, this time (unlike DLC tracks in previous Forza's) deeper progression in the career mode was designed to fully integrate this launch downloadable content."

Forza Motorsport 5 launches alongside Xbox One this November. Analysis

Here's hoping additional premium content won't be required to progress Forza 5's career...


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User Comments


I think what we're seeing here is the ramifications of abandoning the 'always online' concept, and how it's going to affect early games.

Forza 5 was of course developed with all of that in mind and now that it's gone, they've been caught with their pants down as they were relying on the bit of extra time afforded to them to finish the content, saying as DLC has a shorter release process (no manufacture and physical distribution to consider).

That's my speculation, but it does seem rather short sighted to even consider depending upon a title update in order to finish the game.
Posted 11:17 on 20 July 2013


I don't see too much of an issue here as long as there is a clear warning printed on the front of the box that you'll need to be connected to finish it.

Most of the UK and Europe will be fine, but I'm still not clear how this works in the countries where the Xbox Live service isn't available. Can they still download the missing parts of the game to finish it? Mind you, perhaps Microsoft have no plans to sell consoles to markets like Portugal and India at the moment, so they're not bothered.
Posted 08:31 on 20 July 2013
FantasyMeister's Avatar


So, basically, anyone buying Forza 5 at launch won't get the complete game due to Turn 10's production schedule, they have to download the rest in order to finish the career mode.

I had to read that back a few times because it sounds so unbelievable.
Posted 08:16 on 20 July 2013
BC_Animus's Avatar


Microsoft and their Xbox brand really NEED to do something to repair their image. All this flip flopping talk and double talk from MS and devs on the system... it's making it really hard to trust them and take them seriously IMO.
Posted 06:09 on 20 July 2013

Game Stats

Release Date: 22/11/2013
Developer: Turn 10
Publisher: Microsoft
Genre: Racing
Rating: PEGI 3+
Site Rank: 350 23
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