Welcome to VideoGamer.com Plays, our weekly feature where we give you the inside track on what's been whirring in our disc drives this week. We'll be honest (so if we've been playing Superman on the N64 we'll tell you). But if we've been hammering the latest billion-selling blockbuster we'll let you know about that too.

Turok screenshot

Tom Orry, Editor -Turok, Xbox 360.
It's not often that I'm too bothered about a game not being very good, but Turok really takes the biscuit because it's a game that should have been highly entertaining. It's got plenty of guns, Unreal Engine 3 powered visuals, rampaging dinosaurs and some great long grass to play in. The whole thing just falls apart at the seams though. If it's not the twitchy controls, the annoying knockdowns, the miss-timed knife attacks or the extreme drabness that's bothering you, it's the awful checkpoint placements. It's hard to believe that a game could be released so obviously flawed, when someone at some point must have pointed these glaring faults out. They're not even major things to fix and could have made this 5/10 disaster into a very competent 7 or 8. Turok is beyond a disappointment.

Dr Kageyama's Maths Training screenshot

James Orry, News Editor - Dr Kageyama's Maths Training, DS.
I know it's not a cool thing to admit, but I enjoyed maths at school, probably because I was good at it but also because of the constant challenge the subject provided. So when Nintendo announced Maths Training for Nintendo DS I was understandably quite excited. We were testing out the game's multiplayer element during the week, and its simple multiplication problems actually got me buzzing. They weren't difficult, but the competition element of completing all the problems before Tom and Wez made it highly enjoyable. I finished my number grid some 30 seconds before Tom and... erm, it's best not to say how far ahead of Wez I was. For some reason neither Tom nor Wez was up for a second game.

day of defeat source -

Nick Peres, Video Producer - Day of Defeat Source, PC.
I love this Mod. I have done since the original was released, and like many of my friends I've been a particular addict for modding it further for that more authentic feel. From the outset DoD has always been a great game to dip into every now and then when you're looking for a quick fight, but it's also got such a great selection of maps and regular users. It's one of those few games at the moment which actually sparks some serious gaming in me, especially when played with some friends on your team. I want it to look and sound as authentic as possible, and thanks to its fantastic fan base it can, whether that means downloading and using proper M1 Garand ping clip sounds, or a more muddy 82nd airborne jumpsuit skin for the allies, it's all there. I personally still believe this is the most fun multi-player WW2 themed shooter out there, so what you waiting for, pick up your spade, put your helmet on and call me Rutger Hauer.

Simon Hunter, Associate Video Producer - Hide and Seek, Real life.
It certainly has been a dry spell for games after the amazing Xmas line-up - I've been so bored I have actually looked beyond my monitor to entertainment. And so this week I rediscovered hide and seek. You hear a lot about tension in games these days - think BioShock, that kind of thing - but I assure you there is nothing more tense than sneaking around a huge, dark house looking for a hyperactive child, who screams at you when you find him (Nick). My complete inability to contain any form of laughter made me utterly crap at being the hider - as soon as I heard my name shouted even once, my girl-like giggle would give away my position. The fact that Tom was stood on the staircase, under which I was hiding, kicking dust into my motionless face didn't help either. This game is fantastic and has life-like visuals - check back for our full review in the near future.

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FantasyMeister's Avatar

FantasyMeister@ Bloodstorm

Quote:
Originally Posted by Bloodstorm
Nah, RL had it's last patch awhile ago, however i have heard those hacker scientist guys have been making up these things called nanomachines to make richer characters more intelligent.

Once again, the n00bs always lose out.

I read that article over on the beeb news pages, something along the lines of machines will be our equal in intelligence by the year 2029, so you can just inject yourself with a few nanomachines to tweak your synapses instead of going to school and learning stuff the old fashioned way.

All sounds great until you get a griefer like me running about the high street letting off a short-range EMP blast every now and then and watching everyone collapse on the pavement and start drooling because I melted their nanos.

Obviously it has ramifications for the "What We've Been Beating Wesley At This Week" series of articles. "What Our Machines Have Been Playing For Us" could be a distinct possibility.

*This is an automated post*.
Posted 05:05 on 18 February 2008
Bloodstorm's Avatar

Bloodstorm@ FantasyMeister

Quote:
Originally Posted by FantasyMeister
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.


Nah, RL had it's last patch awhile ago, however i have heard those hacker scientist guys have been making up these things called nanomachines to make richer characters more intelligent.

Once again, the n00bs always lose out.
Posted 03:42 on 18 February 2008
Exnor's Avatar

Exnor

Quote:
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.

Haha, had to chuckle at this :)
Posted 16:25 on 17 February 2008
jtorry's Avatar

jtorry

Wesley is on holiday. Should be back to a full five staff members contributing next week.
Posted 15:25 on 17 February 2008
Bloodstorm's Avatar

Bloodstorm

Who else has noticed a few of the staff are missing? Thought they had left us for awhile lol.
Posted 05:42 on 17 February 2008
FantasyMeister's Avatar

FantasyMeister

I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.

Speaking of retro, I've been playing Test Drive Unlimited and I've got this secret urge to dig out Tiger Woods PGA Tour 07 on the 360 for a few more holes in one, but mainly I've been killing stuff over and over in Phantasy Star Universe in a psychotic attempt to make lots of little numbers increase across a variety of disciplines.
Posted 13:36 on 16 February 2008
Netmind's Avatar

Netmind

DoD:S Is a really good game.. Used to play on it allot, been more stuck on CoD4 on PC these days..

Hide and See, real life - haha, really good :D
Posted 13:23 on 16 February 2008

Game Stats

Technical Specs
Release Date: 08/02/2008
Developer: Propaganda Games
Publisher: Touchstone
Genre: First Person Shooter
No. Players: 1-16
Rating: BBFC 15
Site Rank: 4,671 13
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