Funcom's lead combat designer Joel Bylos describes the reasons why the Wii U could handle an MMO.
Funcom goes in depth about its innovative skill system.
Funcom launches two new international websites for its upcoming MMO.
Emily takes a look at how freedom of expression is built into this upcoming MMO.
Martin Bruusgaard, lead designer for The Secret World, talks candidly about his worries of the current market of MMOs
Martin Bruusgaard, lead designer for The Secret World, talks to us about where MMOs are failing the community.
Lead designer Martin Bruusgaard talks candidly about his worries for the game and what will lead people to pick it up.
The Longest Journey developer Funcom is pushing the release date of the upcoming MMO The Secret Journey for the sake of further polishing.