Skate 3 Review

For:Xbox 360  Also On: PS3 Release Date: 14 May 2010
Skate 3 screenshot

Skate 2 was all about becoming a big shot skater, working from the ground up to build a name for yourself. It echoed the path of the franchise itself, with EA having to establish the series as a contender in a market ruled by Tony Hawk. Now, having done all the hard work, Skate exists as brands that people know, but your in-game boarder is still trying to make it big. This time it's all about brand awareness and selling as many boards as possible.

If you've been sheltered from the world of skateboarding video games for a few years and have somehow managed to miss out on what Skate is all about, here's a brief summary. Rather than going for the almost arcade-like skating experience offered by Tony Hawk, EA's Black Box studio opted to deliver an authentic sim, where players had all the abilities needed from the off. Stats play no part in Skate and even simple tricks take some learning and skill to perform.

As in Skate 2, body movement is mapped to the left analogue stick (ground and air), tricks are mapped to movements of the right stick (ollies, nollies, manuals, and flip tricks), grabs are on the shoulder buttons (you can grab your board while grinding or in the air), you have a face button for each leg (allowing you to do one-footers), a button for hand plants, and can tweak various tricks while in mid-air using the right stick. If this all sounds a bit complicated, well, that's because it is.

Skate 3 offers two new difficulty settings (one which makes gaining speed and performing tricks easier, while a harder mode makes an already tough game even tougher to perfect), but even on the easiest setting you'll need a good few hours to gel with the controls. Be warned that your right thumb is going to take a beating - as is your controller if you're serious about getting good.

While Skate 3 shifts the focus away from liberating the heavily policed city of San Vanelona, you'll still be taking part in similar activities. This time you're in the brand new Port Carverton, a place that is more accepting of your four-wheeled pastime. By successfully completing challenges you'll gain more reputation and in turn increase the sales of your boards - the end goal being to sell one million. As before, you'll be performing tricks for photos, nailing lines for short films and owning trick spots. New to the series are Own The Lot activities and a variety of team challenges.

Own The Lot events are essentially a collection of trick challenges spread out over a fairly large area. Whereas most of the game's challenges are in small parts of the city, here you'll skate around and see much more of it, giving a greater sense of it being a real place rather than a series of locations connected by loading screens - such is the way you'll usually hop from one event to another by using the Challenge menu.

Building up a team of skaters, each one customisable, is very simple and happens early on in the story. While skating with AI buddies gives you the sense that you've got a crew, the team events don't really come into their own until you venture online and take part in team challenges with your friends. The entire game can be played online if you wish, with added bonuses for completing the challenges while connected to EA's servers. Online functionality as a whole has seen a number of improvements, most notably in the sharing aspects. Photos, video reels and entire skate parks (the park editor is great, but a lot for skating newcomers to take in) can be shared with the Skate 3 online community, and doing so will help you reach your target of one million boards sold.

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User Comments

clangod's Avatar

clangod

Well I'm a big fan of the Skate franchise. I can think of only a couple of games which you can lose yourself in for hours doing nothing, yet doing so much...

I expected this to be a rinse and repeat affair. This doesn't really bother me because why fix something that aint broke? (Well as far as the base mechanics go anyway). While I'm not to fussed on the whole social gaming/ online aspect of Skate 3, I am pleased that we now have a completely new city to shred and the park editor is something that was needed from the beginning. A long time coming.

This will be mine soon enough. I am hesitant to purchase new games at the moment though as my PS3 has been randomly shutting down and I can only take this as a warning to backup and prepare for the inevitable. Hopefully, I can get a new console before too long.
Posted 22:47 on 12 May 2010
McFly's Avatar

McFly

no mention at all of the new 'object dropper' or 'create-a-park' features? come on... brand new to skate3 AND they are awesome!
Posted 19:01 on 12 May 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

The only other problem I have found with the Skate franchise is the environment, it's all structured to be skated, that's not what skating is about about all the time. Take it from me, an actual skater...it's the the stuff that seems unskatable which makes it.
Posted 13:42 on 12 May 2010
fps_d0minat0r's Avatar

fps_d0minat0r

they should put it on a 2 year development cycle.
Posted 13:16 on 12 May 2010
IndoorHeroes's Avatar

IndoorHeroes

The demo doesn't do it justice Draytone. Also a cool feature new to Skate 3 is that you can place ramps and other items right into the game world as you play. So if you've got a cool run lined up with two rains but theres a gap between them you can fill it with another rail or drop a ramp in there etc.
Posted 11:23 on 12 May 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

daaaarrrnnnn why not?! It's so stupid it's untrue. Stupid EA.
Posted 10:50 on 12 May 2010
TomO's Avatar

TomO

To be clear, it does have the option to free skate (turning off pedestrians and that kind of thing), but no way (as far as we can see) to play with a friend offline.
Posted 10:48 on 12 May 2010
scaz2244's Avatar

scaz2244

seems pretty good but i think i might just stick to the old tony hawk games!
shame it dont have offline free skate hopefully theyll do it as dlc great review tom
Posted 10:31 on 12 May 2010
draytone's Avatar

draytone

I've been playing the demo and I wasn't that impressed, was just the same old same old.
Posted 10:19 on 12 May 2010
TomO's Avatar

TomO@ Mr_Ninjutsu

Unless it's incredibly well hidden, then no. We couldn't find any way to play with friends on a single console.
Posted 09:09 on 12 May 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

Is there offline 2 player free skate yet?!?!?!
Posted 08:42 on 12 May 2010
cousinwalter's Avatar

cousinwalter

whooooooooooooooooooooooooooooooooooooop , ordered
Posted 08:40 on 12 May 2010
SexyJams's Avatar

SexyJams

Glad to hear it's retained all of it's fun and, as you very nicely put it, sense of achievement.
I have had a go at Skate 2 now, and it is a very satisfying game mechanic.
Good review.
Posted 08:14 on 12 May 2010

Game Stats

Technical Specs
Go to Skate 3 Xbox 360 Game Index

Review Summary: The core gameplay is as good as it's ever been, the new city is great, and there's no denying that the sense of achievement when you finally nail a trick after hours of practice is almost unrivalled.

Our Score: 8 out of 10
Developer: EA Black Box
Publisher: Electronic Arts
Genre: Extreme Sports
Rating: PEGI 16+
Site Rank: 1,126 96