Red Faction: Guerrilla Preview

For:Xbox 360  Also On: PS3PC Release Date: 4 June 2009
Seeing big structures crumble never gets old
Seeing big structures crumble never gets old

Seeing big structures crumble never gets old

House Arrest missions see you rescuing kidnapped civilians, with Mason and any followers taking on the EDF soldiers that are protecting the area. Our favourite missions so far, though, are the Demolitions Master challenges, which task you with taking down certain buildings with limited offensive tools and within a time limit. Early on you simply have to down small buildings (the first sees you using gasoline barrels to destroy a tower) and have plenty of time to do so, with success earning you some much needed salvage points. Later challenges are far more elaborate and there's an added high score edge thanks to Goal and Pro completion times - from the few we've sampled Pro times are far from easy.

While there isn't a wanted level or your typical cops to worry about, there is an Alert Level. If Mason does something a bit naughty, like smack an EDF soldier in the head with a sledgehammer, or remotely blow up one of their patrol vehicles, this level will rise. As it edges from green to red the EDF becomes progressively more aggressive towards you, and Mason isn't exactly Marcus Fenix – a few bullets without respite and he's a goner. As in all open world games, death is far from disastrous, but you are returned to the nearest safe house and morale will drop, meaning less salvage. If the Alert Level gets too high your best option is to hop inside one of the readily available vehicles and attempt to get out of the EDF's sight. Just as in Saints Row, evade them for long enough and you'll be home free and the Alert Level will return to a safe green.

Mason can put up a decent fight, but a lot depends on the cover you can take and the weapons you have at your disposal. The gun-play feels similar to that found in Saints Row 2, meaning a careful headshot will down enemies instantly, but things feel slightly tighter here than the fairly loose aiming in Volition's previous game. There's a cover system too, with Mason able to do what you'd expect if you've played any one of the cover-based shooters released over the past few years. It doesn't feel compulsory as it does in Gears of War and Rainbow Six, but it most certainly helps.

The cover system isn't as slick as that in Gears, but it does its job.

The cover system isn't as slick as that in Gears, but it does its job.

From what we've played we're pretty confident that Red Faction: Guerrilla is the best looking game Volition has ever made. The lighting model used here creates some stunning moments and the Mars locale has been crafted quite wonderfully. Even without the destruction we'd be looking at one of the smartest looking next-gen games to date, but being able to blow a great big whole in a building or drive your massive truck straight through the front door never fails to be great fun and a visual spectacle. If Volition can iron out some of the frame rate issues (which are admittedly minor, even in this work in progress build) and the screen tearing, this could rank alongside the most impressive titles the Xbox 360 and PS3 have seen.

There's a lot to see in Red Faction: Guerrilla, far more than what we can cover here, but rest assured that we think Volition is onto a winner – perhaps an even bigger winner than the extremely fun Saints Row 2. Destruction might seem like a buzz word, but its implementation here is unquestionably a massive step forward for physics in video games. Thankfully there appears to be a very strong game to go with it, and we can't wait to get our hands on the final version.

Ref Faction: Guerrilla is due for release on Xbox 360 and PS3 on June 5. A PC version will follow.

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User Comments

jakeistheman's Avatar

jakeistheman

loved the demo but im broke so i guess ill just have to wait.
Posted 02:39 on 09 May 2009
FantasyMeister's Avatar

FantasyMeister

I got Red Faction, Sacred 2 and Star Ocean: The Last Hope down as all coming out on June 5th in the UK, so an expensive week for me and enough gameplay in those 3 titles combined to keep me busy until Christmas.
Posted 15:22 on 08 May 2009
rico_rico's Avatar

rico_rico

it's to simple can't wait
Posted 13:34 on 08 May 2009
altaranga's Avatar

altaranga

Red Faction or Wolverine? No contest.

I enjoyed the demo and now the review. I can't wait until June 5th.
Posted 12:32 on 08 May 2009
guyderman's Avatar

guyderman

Just when I thought I couldn't be looking forward to it anymore - you prove me wrong! - I simply can't wait to play this game!
Posted 12:27 on 08 May 2009
Wido's Avatar

Wido

I really enjoyed the Red Fraction demo and I still go on it. Obviously destruction is the main feature for Red Fraction and from my own experience playing it. The destruction really works well and has really impressed me, as Battlefield: Bad Company have the same amount of carnage. Red Fraction seems to be the winner in my eyes for destruction.

You mentioned challenges... I like on how you have limit time to go to that area throw a couple of satchets onto the building run away as fast as you can, and then sit on top of a hill and blow it up. Has to be a winner on all fronts there.

I have an idea about that feature... Maybe online challenges, like time trial and etc. I think that would really work with different gamemodes via online.

Nice preview Tom, it was a good read.
Posted 11:41 on 08 May 2009

Game Stats

Technical Specs
Developer: Volition
Publisher: THQ
Genre: Third-person shooter
No. Players: 1 + Online
Rating: PEGI 16+
Site Rank: 557 95