"I think we learned last year that putting on a lot of titles would not necessarily win over gamers."
Capcom released "too many" Resident Evil titles in the "last year or two", Resident Evil Revelations producer Masachika Kawata has told VideoGamer.com, admitting that the publisher has learned that "putting on a lot of titles [does] not necessarily win over gamers".
"I think certainly looking at the last year or two, there probably were a few too many," Kawata said, when asked whether he felt the publisher had flooded the market with Resident Evil titles.
"I think we learned last year that putting on a lot of titles would not necessarily win over gamers," he continued. "At the same time, I don't think we should just stagger them out artificially because that's the solution to the problem we have.
"We should always start by asking how do we make the games better. And if the solution to making the games better is to have a more staggered release than we've had recently then that's something we'll do. But we'll do it for that reason and not just for flipping what we've done already."
Capcom released three major games in the Resident Evil series during 2012, including 3DS title Revelations, PS3/360 shooter Operation Raccoon City, and the disappointing Resident Evil 6.
But despite acknowledging that it flooded the market with Resident Evil games, Capcom is still planning on releasing another in a few months' time.
Resident Evil Revelations, which released on 3DS last January, is due for a release on Xbox 360, PlayStation 3, PC and Wii U this May.
Capcom won't just be relying on Resident Evil to bring in the cash in the future, though. In the same interview, Kawata said that it was "more important" for the firm to "focus on creating new IP as we move forward."
Source: VideoGamer.com Interview