We crown our favourite game of this year's trade and consumer show in Germany.
This is what RPGs ought to be. Skyrim is an enormous, living world on a disk. It goes beyond the dragons, beyond your ability to experiment with an innumerable number of spells and weapons, beyond the fact that you can combine dropped items and supplies to craft any number of supplies, and create any number of items, even beyond Bethesda's magnified-focus on exploration throughout a vast world of wildernesses and dungeons. Skyrim feels like a country of its own, too colossal for you to ever treat like just your average fantasy game.