Quantum of Solace

Quantum of Solace Review for Xbox 360

On: Xbox 360PS3PCWiiPS2

Treyarch's movie-licensed action game.

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9Out of 10
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The cover system works well and feels intuitive
The cover system works well and feels intuitive

The cover system works well and feels intuitive

There are various other non-FPS elements to the game, such as when you're crossing a narrow walkway for instance, and you must keep Bond's balance by centring a white dot on a special balance meter with one stick while you move Bond across with the other, but they all work well as part of the action, rather than detracting from it. I won't give away all of them here - you want to have some surprises, right?

Speaking of surprises, it's worth giving a quick warning here - because the plot of the game closely follows that of the film, if you don't want to spoil the movie, then watch it before you play this! That said, the game doesn't just cover the plot of Quantum of Solace, it also covers the better part of Casino Royale too. If you haven't seen the new Bond film yet then you've probably seen the trailer - remember the part where the sultry-looking female asks Bond: 'Have you lost someone too?'. Well in the game, this comes after a particularly bracing bit of desert combat, and it causes 007 to go into a mammoth flashback, right back to the marketplace chase scene at the start of the first movie ('Stop touching your ear!') and then proceeds to offer action-packed levels covering just about every section of said movie, up to and including one of the epic final scenes where Bond must battle bad guys in a building in Venice which is collapsing into the water below.

Each stage is tied together via animated cut-scenes, either CGI-versions of scenes from the movie (ie: where we see Bond racing cars, shooting and/or fighting) or through the eyes of those monitoring events back at MI6, where we get to watch computer readouts, voice analysis programs and digital world maps that show what 007 is up to while M discusses Bond's actions with various MI6 office staff. Sounds a bit strange, but it works extremely well, and the cut scenes must be covering the loading sequences, because after the first load you don't have to sit through another loading screen, and thus the action just flows seamlessly from level to level, helping you to lose yourself in the game.

And of course, there's the multiplayer. At this point in the proceedings, I haven't been able to get greatly into this, because this being a review from an advance copy of the game, there aren't too many people online to play against. But with the CoD4 engine, a wealth of different game modes including some uniquely Bond-themed ones, and some really, really excellent multiplayer environments many of which - dare I say it - actually surpass those in CoD4, nobody who buys this with online gaming in mind is going to be disappointed. Particularly noteworthy game options include the 'Bond Vs' mode, which has one player pitted against absolutely everyone else playing as members of the 'Organisation' (in true 007 style) where the bad guys must detonate bombs and Bond must prevent them by either disarming the bombs or 'neutralising' the enemy personnel. Bond Evasion has a team of MI6 agents escorting a VIP player (or 'package') from point to point, while the Organisation team attempt to assassinate him, and, GoldenEye fans, the 'Golden Gun' mode makes a welcome return, where one player gets to wield Scaramanga's ostentatious pistol which kills with just one shot.

'... this is GoldenEye for a new generation. And praise doesn't come much higher than that.'

So... that's the pros - what about the cons? Well, there aren't that many, to be honest. If I was being really picky, then there are the interactive cut-scenes - the 'takedown' ones aren't so bad, but at certain points in the game there are more protracted interactive cut scenes where you're required to hit a long sequence of buttons, like a video game version of Simon Says, and this means that you're focussing on which button to press next rather than actually watching and enjoying the cut-scene action. Plus these sections are almost impossible to fail, which begs the question: why not just forget the button pushing altogether? But that's just a little niggle.

More importantly, a few bugs seem to have made it into the final game. While playing over the space of a week for this review, I encountered a few unusual events - one time a level started without any background music, for instance, and had to be reset to bring back the audio. Another time, I was playing through a level and no bad guys appeared at all, which meant that the door I needed to get through wasn't triggered, and I had to restart from the last checkpoint. And on a third occasion, for some entirely unknown reason, the game loaded in French, and as there's no 'switch language' option in-game I had to turn it off and load up again. All minor niggles, admittedly, but you'd hope not to see the like in a finished release.

The game tackles both movies, so there's plenty of level diversity.

The game tackles both movies, so there's plenty of level diversity.

Anyway, by now you should now have some idea of what this game entails. I could talk a little more about the unlockable content, like the MI6 debriefing stages, but all of that is basically window dressing and - honestly - only there for the real Bond geeks as the icing on the cake. No, what I think I need to do before I finish is tackle that tricky question that I posed at the start of this review - how does this game match up to the legendary GoldenEye? Before I do though, let me just lay out my credentials: one of my very first jobs as a fledgling video games journo was to complete, from scratch, an in-depth guide for the (then) just-released GoldenEye, including producing, by hand, detailed top-down maps of every level (with, I might add, absolutely no help from Rare). Add to that the fact that every lunchtime and after work for about two years, myself and various similarly obsessed colleagues played constantly on the deathmatch levels until we all knew every stage so well that we could navigate them in our sleep, and it's no exaggeration to say that I know GoldenEye inside out, and I can safely claim to be 'a big fan'. Now usually at this stage in a Bond review, it's traditional to say something like 'this newest Bond title certainly shows a lot of promise, but it can't quite match up to the originality and flare of GoldenEye'.

Note that I say 'usually'. For while I can't quite believe that I'm about to say it, I have to say that - at last - one company appears to have managed to do the impossible. To say that this game is or isn't better than GoldenEye would be disingenuous - GoldenEye is a game more than ten years old on a console generations behind current technology. Comparing Quantum Of Solace and GoldenEye like for like now would just be foolish. However, what I feel that I can say is that if the talented team of game developers who wowed gamers so long ago with that particular N64 title, set to work to produce it again now with current generation technology, then Quantum Of Solace would be the game that they would create. Or to put it another way: this is GoldenEye for a new generation. And praise doesn't come much higher than that.

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User Comments

aroningi12345's Avatar


should i get it or what?
Posted 06:44 on 16 September 2009
lard ass's Avatar
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lard ass

I'm buying it anyways.
Posted 21:25 on 20 February 2009
the jellyman's Avatar
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the jellyman

PLEASE don't buy this. It's sh*t. what this guy fails to mention is the way that the cutscenes are incredibly boring, none of the car chases that really defined the film are playable, and the enemies are just drones following set paths that lead near high explosives. THIS GAME IS A CROCK OF sh*t. DO NOT BUY IT!
Posted 00:52 on 12 January 2009
Misc.'s Avatar
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Btw i have played EVERY Bond game and they have all lived up 2 their expectations. Bond haters can get lost! Behind Roy 100%!
Posted 16:18 on 24 December 2008
Misc.'s Avatar
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Reckon people who dissed this were rubbish at it.
Posted 16:14 on 24 December 2008


Picked this up for £20 in HMV using free vouchers. It's not bad. You can tell it uses the COD4 engine and the addition of cover is good. The enemy AI leaves much to be desired though and some of the level design is A to B stuff.

7/10 from me.
Posted 12:42 on 24 December 2008
Chazzman13's Avatar


will buy for christmas thankyou :D
Posted 12:35 on 24 December 2008
mike's Avatar
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I think the review had to have been paid off.
Posted 22:20 on 12 December 2008
mike's Avatar
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This is a completely inaccurate review, this game is a 6 at best!!!
Posted 22:19 on 12 December 2008
the_gamermatic1's Avatar


This gae if great. if anyone is undecided, i hope this changes your mind. GREAT multiplayer. FUN Campaign. and overall this is rainbow six vegas better graphics and in james bonds body! must have for any fan of FPS.
Posted 02:13 on 04 December 2008
jack's Avatar
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it sux
Posted 19:25 on 03 December 2008
Kay's Avatar
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Beleive the hype!!!!
Posted 12:37 on 27 November 2008
JediKnight's Avatar
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I bought the game. Jeez Roy. You really were paid to write that review. I've wasted two weeks of hard labour breaking stones in prison to buy that.

Plus, 'the boys' keep dropping the soap in the shower. It's starting to hurt now.
Posted 09:41 on 18 November 2008
JediKnight's Avatar
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I agree with you Roy - when you did you review, you sounded like a gamer that really cares about the enjoyability of the game and content itself. I have been waiting for a new "Golden Eye" to come out for a while.

As a result of your review, I will definitely be purchasing this game. Thanks for the clarity...something that I normally do not see on other game review websites.
Posted 05:36 on 12 November 2008
markimak's Avatar
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i got the game. but it has issues loading after u chase mitchell down the tunnels. it just says loading and doesnt change. anything.? xbox is not frozen. anyone know the problem
Posted 07:48 on 11 November 2008

Game Stats

Quantum of Solace
Out of 10
Quantum of Solace
  • Awesome FPS action with the CoD4 engine
  • Bond touches blended nicely into gameplay
  • Play through 2 Bond movies!
  • Occasional glitch here and there
Agree? Disagree? Get Involved!
Release Date: 31/10/2008
Platforms: Xbox 360 , PS3 , PC , Wii , PS2
Developer: Treyarch
Publisher: Activision
Genre: Action
No. Players: 1-12
Rating: BBFC 12
Site Rank: 2,520 19
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