There's nothing better than a good console exclusive, the kind which makes other console owners bitter and jealous. Xbox 360 owners would do almost anything to get Metal Gear Solid 4 on their console, and conversely PlayStation 3 owners would most likely faint if Halo was ever announced for their system. But things aren't always rosy in the land of console exclusives. From time to time they land with a thud instead of a bang, failing to crawl out from under the hype that's been crushing them for months. These are VideoGamer.com's Top 10: most disappointing console exclusives.
10. Ninety-Nine Nights
This Xbox 360 exclusive had the involvement of Q Entertainment and Phantagram Software, and looked to be one of the first great Japanese-developed Xbox 360 titles. Rez creator Tetsuya Mizuguchi even worked as a designer on the game. Japanese video game magazine Famitsu scored the game 37/40 and things looked good. How Xbox 360 owners cried when the game we got turned out to be just a slightly better looking Dynasty Warriors. Ninety-Nine Nights sums up the state of Japanese-developed Xbox 360 games pretty well.
9. Brute Force
After Halo Xbox owners wanted the next big thing and standards were at an all-time high. Brute Force from the highly respected Digital Anvil and Microsoft Game Studios appeared to be the game to fill the gap until Halo 2. The game featured controls almost identical to those in Halo, but on its release in mid-2003 it was met with merely solid reviews. The original vision for the game pitched it as a tactical squad-based shooter, where characters would have to work together to complete objectives. The final game didn't feature anywhere near enough essential co-op play, resulting in what felt like just another shooter.