NeverDead will be released February 3, 2012, for PlayStation 3 and Xbox 360, Konami has announced.
The demonic action title from Shinta Nojiri, and co-developed with Rebellion Software, stars an immortal hero called Bryce Boltzmann who, alongside his partner Arcadia, works for an agency tasked with dealing with demonic incursions.
As demons from the dawn of time emerge on present-day Earth, Bryce and the gun-toting Arcadia must locate and destroy the invaders. However, Bryce's immortality comes at a cost, able to be torn limb from limb, but can simply reattach the parts to his body. Even when all limbs have been removed, Bryce can roll around as a head, looking to reattach his lost parts.
Amputated body parts can also be used as weapons, throwing arms into clusters of monsters, and still firing the attached gun, or launching his head into seemingly impossible areas, to gain access to new parts of the map.
"For NeverDead, we've gone all out to change the approach the player takes in battle," explained Shinta Nojiri, creator of NeverDead for Konami Digital Entertainment. "Losing a limb is a mere inconvenience and Bryce's physical skills allow a wealth of ways to take out the enemy - from close-range combat, to throwing limbs into clusters of monsters and shooting them remotely! This adds a level of humour to the game that brings the world-weary main character to life, while players can revel in game worlds that can are fully interactive and eminently destructible."
NeverDead will also be supported with DLC elements and add-ons, details of which will follow at a later date.