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What is the point is that MK vs. DCU is at the very least an attempt to breathe new life into the series. As Ed has said in the past, and confirms to us in Vegas, it wipes the slate clean. "I really feel that fighting games need to release every several years because at some point people are going to feel that they've played the game already and it's just a slight improvement over the last one and some people might not think that warrants paying $60 for a game. It's going to be accessible but it's certainly going to be very very new."
Imagine knocking Batman off a skyscraper - as you're both falling you get to fight in the air. You hit the ground and start fighting in the street. You pull Batman towards you and start brawling boxing style with a new perspective and new controls. Then Batman smacks you out of it and blasts you through the ground floor of the building to the other side. You'll be moving in and out of these different game modes and perspectives at a frantic pace. This is a new era for Mortal Kombat. This is Mortal Kombat like we've never seen it before. As Ed describes it: "It's crazy!"
Right now only Batman and Superman, along with Scorpion and Sub Zero are confirmed playable characters. But Ed tells us that he's aiming for about 20 characters, with an equal 10 MK vs. 10 DC split down the middle. He also confirmed to us that there won't be any new MK universe characters introduced, which means we can expect another eight characters from MK games gone by to supplement the core Sub Zero and Scorpion. We expect Liu Kang, Johnny Cage, Raiden and Sonya Blade to make an appearance. Beyond that, it's anyone's guess.
On the DC side, we expect to see Batman and Superman's arch enemies turn up. We're talking Joker, Two Face, Bane, Green Lantern, The Penguin, Riddler, Scarecrow, Lex Luthor and the like. A quick glance at DC Comics' heroes and villains roster over at the official site shows that there's plenty to work with, although some are a little dubious. Hell, there might even be room for Super Woman. But please, Ed, no Robin.
Of course, the burning question here is not an intellectual one. It is not a hard hitting probe into the mindset of an artist at work. It is one born out of pure fanboy logic. How can anyone beat Superman in a beat-em-up? He's invulnerable!
So Ed, how? "A million people have asked me that! The reality is Mortal Kombat is based on magic. There's supernatural, there's sorcerers, there's the nether realm and all that stuff. Superman's two weaknesses are kryptonite and magic. So when you merge the two realms he kind of gets a little weaker, the other characters get stronger and it becomes more of an even balance."
That, for now, is enough to satisfy our MK vs. DCU curiosity. More information is set to pour forth from E3 in July. As gamers and MK fans come to terms this weekend with what some are already describing as the ruination of one of the most iconic video game series in the history of the medium, perhaps it's wise to take a step back and think of the bigger picture. If Ed manages to make a MK game that plays better than any of its predecessors, the lack of fatalities and obscene gore will be an easier pill to swallow. That, my MK loving friends, as well as the prospect of upper cutting Batman off the top of a skyscraper, is all we can ask for.
Mortal Kombat vs. DC Universe is scheduled for release on Xbox 360 and PS3 in Fall 2008.
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It might be poo, like Nemesis was. It might be great - too early to tell.
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Simple as this.
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from the looks of it, its turning in to a Killer Instinct type of game. (I wasn't a big fan of it)
and ya no fatalities, but they will have finishers. before i go and say its going to be trash and anything like that, i'll wait till i see more of the game,
Inovation is always good to try out, if it don't work out for them this time, they may be able to build off of it later and make a worthy game.
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First of all, most of the MK characters couldn't even scratch Superman or keep up with Flash. Batman and Wonder Woman may work, but what of the other iconic DC heroes? in fact I never thought a DCU fighting game would really work on its oown because characters like Batman would be outclassed against Superman or Green Lantern in a fist fight, and you can't an iconic DC Universe without both Superman and Batman.
Second is how would the vicious MK fighters who often finish their enemies in a grusome manner fit with the DC Heroes, most of whom refuse to except even the idea that killing an enemy, under even the most dier circumstances, is an acceptable solution?
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I am not a DC fan at all, but I am a huge fan of MK and I have ALL of them for PC and PS2. I don't think any MK fan would agree with the idea of Bathman kicking Sub-Zero like it does in the trailer....we know that is fiction...but a guy like Bathman would NEVER be able to fight against such a powerful Lin Kuei.
From what I saw so far Mr. Boon has already lost many fans. He promised us a darker and more brutal MK and we end up buying a game without " galons of blood ". Ed Boon personally said nobody would pay for reality,and he is right, we pay for blood,fatalities and brutalities...so taking these things off will make it only worst.
Plus that MK vs DC put an end for PlayStation 2, which is not very cool.. I mean not too many people would pay 300-400 USD for get a PlayStation 3 or Xbox 360. If they want to sale more they should get MKs for PC again.
So much with my comment... I will still remain a big fan of Mortal Kombat...but don't push us too much Mr. Boon!
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And fatalities haven't been all that great since the 2D games. It's about time they tried something new. Even if the finishing moves suck, they can't be any worse than the fatalities in Armageddon were.
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