Monkey Island 2 Special Edition: LeChuck's Revenge

Monkey Island 2 Special Edition: LeChuck's Revenge Review for Xbox 360

On: Xbox 360PS3PCiPhone

Having defeated the evil ghost pirate LeChuck in his first adventure, pirate extraordinaire Guybrush Threepwood sets his sights on the treasure of Big Whoop.

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8Out of 10
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Monkey Island 2 Special Edition: LeChuck's Revenge screenshot
Monkey Island 2 Special Edition: LeChuck's Revenge screenshot

Monkey Island 2 is one of the greatest games of all time: if there were a canon for video games, it would definitely be in it. Day of the Tentacle, Broken Sword and Grim Fandango might have all come out afterwards, but Monkey Island 2 is probably most people's - especially those who were actively playing them at the time - last great adventure game.

Following in the footsteps of last year's critically (and commercially, presumably) successful re-mastering of the original, LucasArts has given LeChuck's Revenge its own special edition. The main feature, like before, is the addition of high-resolution artwork and dialogue from the staple Monkey Island cast. Weighing in at almost a gigabyte on the consoles (and a few hundred megs for the iPhone version), it's certainly an easier prospect than swapping between 11 floppy discs and dealing with the fiddly (but charming) copy protection system.

The artwork is far more palatable this time around, opting for a chunkier Guybrush (far more apt, if you ask me), vastly superior animations and a better use of colour, which is a far more appropriate fit for the colourful environments of the game. While all of the environments are lovingly updated, it's still Booty Island - a luscious green and deliriously bright town where every day is Mardi Gras - that both sums up the brighter spirit of Monkey Island 2 and stands out as the game's aesthetic highlight.

When you get (re)acquainted with the puzzles, something you might notice - I certainly did - is just how much variety you have with your inventory. If you look at a contemporary adventure game, such as something from Telltale, you'll probably find yourself juggling far less items and, therefore, far fewer possible outcomes to each puzzle. More inventory choice makes Monkey Island 2 a more complex adventure, and subsequently a more frustrating game when you find yourself stuck.

Nothing in Monkey Island 2 is random, but most puzzles manage to create the illusion of seeming like they are. There's a firm logic behind the game, but for a good part of it (especially if you've never played it before) you'll be scrambling to work out the proper logic when you only know half the solution. That's a trapping of the genre, of course, but it can feel oddly difficult and a little bit out of place when played alongside contemporary games.

But nobody is buying Monkey Island 2 and expecting a contemporary game, and as a specific example of one particular (now mostly dead, sadly) genre it effortlessly shows off the best it ever had to offer. Split over four lengthy chapters, Monkey Island 2 offers a wonderful challenge and an inventive set of solutions. I cleared most of the first chapter on pure instinct, but the other three-quarters was more taxing than it had any right to be for someone who's cleared the game countless times already. I've not played it for a good few years, admittedly, but Monkey Island 2 is no pushover.

Which means you'll be investing a sizeable chunk of time searching for magnificent piratey treasure Big Whoop, which Guybrush initially seeks out so he's got a new story to tell around the campfire but eventually scrambles to locate because it's the only thing which can protect him from un-undead zombie pirate (and long-time nemesis) LeChuck. It's daft, funny and impeccably well timed. If you've never played it before, expect to devote a few evenings to see the game through to its conclusion.

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Highwayman's Avatar

Highwayman

Unfortunately the whole of this game being a remake, suffers from the fact these sort of games died out for a very good reason, they were too limited and often resorted to humour to carry off a poor game as being good.

back in the day this was cutting edge, now... not much beyond a facebook game.

4/10 for nostalga freeks only, but then real retro gamers would play the original version anyway. These sort of games should be merely freebie-ware bundled with the preorders of modern games.
Posted 17:54 on 28 November 2010
Roland_D11's Avatar

Roland_D11

I loved this game so much back in the day and this version is good, but, as you stated Martin, sadly far from perfect. Putting in commentary about iMuse without having it in the game (I'm playing on 360) is a bad choice. Another gripe I have: If you play in classic mode without speech you will miss lines of dialogue. There is an autosave (good) which shows up as a small disk-symbol on screen. But when that happens it kills all text that was on screen before. I can't understand something like that comes through QA.
Posted 12:25 on 23 July 2010

Game Stats

Technical Specs
Monkey Island 2 Special Edition: LeChuck's Revenge
8
Out of 10
Monkey Island 2 Special Edition: LeChuck's Revenge
  • The finest adventure game of all time
  • Great value for money
  • Hint system not perfect
  • Little omissions can be frustrating
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Release Date: 07/07/2010
Platforms: Xbox 360 , PS3 , PC , iPhone
Developer: LucasArts
Publisher: LucasArts
Genre: Adventure
No. Players: One
Rating: PEGI 12+
Site Rank: 781
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