Monday Night Combat

Monday Night Combat Review for Xbox 360

On: Xbox 360PC

Monday Night Combat is a third-person action game developed by Uber Entertainment.

Review Verdict Read Review
8Out of 10
Back to game info
Monday Night Combat screenshot
Monday Night Combat screenshot

Many of the permutations will be familiar to anyone who's sampled their fair share of tower defence titles: the general fodder, the quick attackers, the long-range units et al. There's also the Jackbot XL, a juddering behemoth of towering offensive capabilities that drops loads and loads of money when toppled.

Your turrets, then, are as much about blasting away the unending swathes of droids as they are for deterring any human Pros. Each turret can be upgraded two times, with level 3 encampments both costly and devastating. It all costs dollars, though, which are doled out for taking out opposing forces: you'll need to kill a lot of stuff to get your max out of your base, and a very skilful defence to keep it from being destroyed.

Money is also spent on upgrading your own personal set of abilities which, depending on which of the game's six Pro's (read: classes) you're playing as, offer up other, deeper avenues of tactical possibility. By far the most popular class at the moment is the Assassin, a lithe ninja with the ability to cloak, leap, backstab (which kills most characters instantly) and drop smoke bombs all over the place. They are, however, paper-thin. And you'll probably never get a chance to play as one if you're even remotely interested in tactically balancing your teams.

Assault and Tank fill out more general-purpose roles, roughly balancing offence and defence right down the middle. Assault, other than using the mandatory assault rifle, can ping out rather dastardly grenades with alarming regularity. The sturdier Tank has a laser that can set enemies on fire at short range, as well as fire precise long-range shots, and has a swinging melee attack that tears through everything in his path.

Like the Tank, the Gunner can deploy himself into a sturdy offensive fortress. Unlike the Tank, it's actually useful when the Gunner does it - firing out a steady steam of pain from a ghastly oversized minigun. He can also throw clumps of grenades - he doesn't mess about, basically. And he's slow.

Support acts as a mix of traditional Medic and Engineer classes. He can heal turrets and teammates, leech life from enemies, throw down his own personal turret, hack (friendly turrets for extra range, enemy turrets for a laugh) and chuck grenades that take days to explode but do massive damage.

And, finally, there's the Sniper. He snipes.

Each Pro's three skills - which, like turrets, can be upgraded with money - are mapped to similar face buttons, meaning switching from class to class is fairly cohesive and not a complete nightmare.

New stuff to check out

8 Comments

To add your comment, please login or register

User Comments

Endless's Avatar

Endless@ Wido

I was thinking it might be fun for split-screen mass-blitz-pwnage with the wife.
Posted 17:35 on 16 August 2010
Wido's Avatar

Wido@ Endless

Great game to play with friends. Whilst playing Blitz mode. I got an impression of a tower defense flash game as of the bots coming towards the money ball and you obviously prevent that from happening.

The only concern I have with this game is the longevity of the game. I'm sure DLC will be arriving for MNC as it has the calibur to be a top XBLA game.
Posted 16:59 on 16 August 2010
Endless's Avatar

Endless

There's definitely a distinct bias as to which classes are better at taking out the bots and which are better at taking out other Pros. Maybe it's intentional? You soon learn to be cautious and watch out for the assassins. if you always follow someone else assassins are pretty hosed for options unless there are two of them co-ordinating.

I'm still debating the purchase though >.>
Posted 11:31 on 16 August 2010
Wido's Avatar

Wido

I agree with the review but I haven't encountered any frame rate issues in busy moments. Just that it gets very laggy in busy moments but doesn't last for long.
Posted 10:23 on 16 August 2010
GeNeCyDe1993's Avatar

GeNeCyDe1993@ renegade

From the same team, or at least had help from them.
Posted 23:47 on 14 August 2010
renegade's Avatar

renegade

Looks like Team Fortress :S
Posted 17:18 on 14 August 2010
CheekyLee's Avatar

CheekyLee

Quote:
And, finally, there's the Sniper. He snipes.
I lol'd.

This seems like a genuinely intriguing new shooter. I really must try it out.
Posted 11:59 on 14 August 2010
SexyJams's Avatar

SexyJams

A long review with some really great points. I think I'll be saving my money for Limbo and Scott Pilgrim though :)
Posted 18:29 on 13 August 2010

Game Stats

Technical Specs
Monday Night Combat
8
Out of 10
Monday Night Combat
  • Excellent blend of two genres
  • Crossfire mode is great fun
  • Scoring system could be better
  • Framerate can suffer in busy moments
Agree? Disagree? Get Involved!
Release Date: 11/08/2010
Platforms: Xbox 360 , PC
Developer: Uber Entertainment
Genre: Third-person shooter
No. Players: 1-12
Rating: PEGI 16+
Site Rank: 16,502 67
View Full Site