Mirror's Edge Review

For:Xbox 360  Also On: PS3PCiPhone Release Date: 14 November 2008
Time trial mode is likely to keep you coming back for more
Time trial mode is likely to keep you coming back for more

Time trial mode is likely to keep you coming back for more

If there's a part of the game that's likely to divide opinion it's the combat. Although developed by FPS veterans DICE, gun combat in Mirror's Edge isn't good. On the small number of occasions we felt it necessary to pick up and use a gun, things felt awkward, almost as if Faith herself wasn't comfortable using guns as a way to tackle enemies. Gameplay flaw or deliberate design choice, it works in that it fits in with the rest of the game. You'll focus on either ignoring enemies completely or use Faith's close-quarters combat. Disarms are key to taking out enemies, with a single button press at the correct time snatching a weapon and downing the enemy, but the system isn't perfect.

R2/RT is used for all combat in the game, with a press while on the floor performing a punch, a flying kick while in the air and a ground kick while sliding. You can even combine a wall run with a flying kick and link moves together, but there's one flaw that will irk some a lot more than others. A successful attack will often stun an enemy for a few seconds, but during this time Faith can't disarm them. Despite the enemy being out of action for that time, it's impossible to disarm until he's back up and starting an attack animation. It's something you can live with, but better combat is a must in the sequel. The best encounters occur when Faith is faced with more agile enemies, able to scale buildings and follow her in ways standard cops can't. Here you'll have to make the most of your newly learnt skills and the chase gameplay is about the best the game has to offer.

While Faith is mainly running about on rooftops and inside office complexes, you get more than enough variety thrown in. One area is set inside a massive underground storm drain, another sees her jumping onto a train before leaping from one to another. It's thrilling stuff, and never lets up. An argument could be put forward that the end is a little cheap (snipers aren't the best enemy to come across when your main form of attack is up close and personal), but every section has a solution, no matter how tricky (or impossible) it may seem for those moments where Faith repeatedly eats dirt. At times you'll moan about her slow bar shuffling and ledge walking speed and the way enemies can spot you from quite a distance, but these are really only slight niggles in an otherwise expertly made game.

The modes likely to elevate Mirror's Edge to potential game of the year are speed run and time trial. Speed run is, as you'd expect, playing through the main campaign levels as quickly as possible. It's the enemy free time trial levels that have the potential to keep you hooked though. It's here that the game's route variety shines through and your quality is shamed. By the end of the game we felt we were pretty good, but our first time on the initial time trial stage showed just what can be done. Our one star time was a good 45 seconds off what was needed for three stars. With downloadable ghosts and online leaderboards, you could be playing this for a long, long time.

Level variety is excellent and the visuals are often stunning

Level variety is excellent and the visuals are often stunning

No game we've played this year comes close to matching the clinically clean style seen in Mirror's Edge. The outdoor sections are bathed in glorious light and the city stretches far into the distance, whereas the indoor sections are brilliantly designed and capture the tone of the story perfectly. There are problems, notably some rough textures in both versions of the game, a less than perfect frame rate and aliasing issues in the PS3 version, but they're not major. There's really not much between the two versions, and both include an absolutely spot on soundtrack. Considering both games offer rewards in the form of Achievements on 360 and trophies on PS3 (some tough ones to earn too, if you're after a challenge), your choice of platform should come down to your preferred controller. The shoulder buttons on the PS3 pad suited better in our opinion, but each to their own. If DICE is to make a sequel we'd also like to see a few civilians about the city and inside the various buildings - other than cops and other assailants the game is devoid of life.

There are times in Mirror's Edge when you'll be frustrated, replaying a section for the umpteenth time with no solution in sight, but persevere; Faith always has a way out - you just have to find it. Combine a thoroughly entertaining single-player campaign with a stunning and challenging time trial mode and you'll soon forget that you managed to run through the story in six hours or less. There's depth here that you'll only discover hours into time trialling a single stage, and as we said, no other game released this year comes close to being as cool. We can't wait to see what Faith gets up to next.

VideoGamer.com Score

9Score out of 10
  • Superb soundtrack
  • High energy action platforming
  • Gorgeous visuals
  • Too much trial and error for some

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User Comments

OgyRugby's Avatar
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OgyRugby

3 points-
1.this game would be so much cooler in 3rd person.
2.It would be great if they had a free-roam mode.
3.If you enjoy a little doob-age with your gaming,this game will totally kill your buzz,it really gets you amped-up (see point 2)
Otherwise it is an awesome game-to rent
Posted 02:17 on 06 December 2008
Lucas's Avatar
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Lucas

Mirror's Edge has constantly been criticized because of how short the campaign mode is. Although it is ridiculously short, the excitement and exhilaration you get from the gameplay make up for it's major flaw in game-time.
I'm not really a guy who likes First-Person games, but when I got Mirror's Edge, I noticed how original and thrilling it was to actually put yourself in the main character's shoes.
The game is extremely detailed, as well. They go as far as letting you hear Faith's strained breathing after you run for a while. It's really great, I definitely recommend it. Besides, if you find yourself beating the game after a day or two, the Time Trials are ADDICTING. :) Totally worth the money.
Posted 02:44 on 30 November 2008
vooloos's Avatar

vooloos

similar to heavenly sword - this looks worth it even though shorter than usual - the soundtrack for heavenly was great and judging by the ad ive seen on th telly for mirrors edge - seems to be just as good..
Posted 17:59 on 15 November 2008
simplesimon's Avatar

simplesimon

even if it is really fun its wayyy to short to invest $60 in
Posted 17:28 on 15 November 2008
JediKnight's Avatar

JediKnight@ Dejavu

Quote:
Originally Posted by Dejavu
@jediknight

Get WAW or gears online they could outlast this by maybe a year like i have said 4 hours and i don't consider myself as a hardcore gamer.

I nice fresh experience but a rental for sure.

Back at ya. 4 hours is ridiculous. World at War just got a monsterous review for a WWII shooter. And gears is a given.

Thanks for the info.
Posted 01:30 on 13 November 2008
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Dejavu

@jediknight

Get WAW or gears online they could outlast this by maybe a year like i have said 4 hours and i don't consider myself as a hardcore gamer.

I nice fresh experience but a rental for sure.
Posted 19:26 on 12 November 2008
JediKnight's Avatar

JediKnight

All games can do better on length in one way or another, however, this concept adds some freshness to the First Person.

I am interested in checking this out...however as other games in the past of been plagued...do I get this one or Gears of War 2, Resistance 2, CofD WaW...this game could get lost in the shuffle.

Especially since other sites have given this ground-breaking game 7's.
Posted 05:45 on 12 November 2008
NinetiesKid's Avatar

NinetiesKid@ Woffls

Quote:
Originally Posted by Woffls
The thing about fresh experiences is that they take longer to get boring. So you will want to play the main story over and over again. Unlike a game like Call of Duty where we've really seen it all before.

Exactly. I've played the demo alone about 15 times... If I can play just one level over and over then the whole campaign I'll be able to play countless times.
Posted 22:31 on 11 November 2008
Woffls's Avatar

Woffls

The thing about fresh experiences is that they take longer to get boring. So you will want to play the main story over and over again. Unlike a game like Call of Duty where we've really seen it all before. Can't wait to get this game, I don't mind trial and error, puzzle elements are cool. I'm looking forward to the time trials though, because I like that kind of thing.
Posted 22:26 on 11 November 2008
Random's Avatar
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Random

I don't see why people compare platforming with FPS or RPGs.
Mirror's Edge is a first person platforming game, with a unique look and daring concept that I'm glad that DICE took to their own heart.
If you've sticked around the coverage of this game you know that it began with a concept video stating: "It would be awesome if we made a game which looks like this".
It reminds more of PROTOTYPE than this except 3rd vs 1st person.
I couldn't care less about the hours of excitement Mirror's Edge will give me, I just see a bright future of gaming where Battlefield, Tekken 6, Call of Duty 5, Half-life 2 Episode 2, Halo 3, Final Fantasy XIII, Need for Speed series and all it's clones is strangling the inovation.
That's why this game will be spotted in my DVD stand.
Posted 22:18 on 11 November 2008
soul embrace's Avatar
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soul embrace

"Why not save money everytime and wait for it to be used. Everyone should do that with every game."

if everyone did this and no one bought the game new, then where would the used games come from?

Posted 21:01 on 11 November 2008
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halochief_90

At a time like this in the year I think it's a sigh of relief I still have enough time to play this amongst the 50 hour rpgs and online shooters that will suck our time. Time trials are gonna hook me in the long run, but for now I actually want to finish some games this season.
Posted 20:38 on 11 November 2008
JackMeOffSki's Avatar
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JackMeOffSki

A game that takes 6 hours to beat, should not get a 9!!
Posted 20:00 on 11 November 2008
NinetiesKid's Avatar

NinetiesKid@ BIG B

Quote:
Originally Posted by BIG B
Well I know i'm right and everyone else should know that too, but everyone is too greedy to wait to pick this one up when it actually becomes used. I just don't understand why eveyone thinks they have to go out and buy it the instant is comes out. Why not save money everytime and wait for it to be used. Everyone should do that with everygame.

But then you miss out on pre-order exclusives like this sweet fenchurch Tee that I'm getting with this game :D

A lot of the time I trade games in to get new games, so save a bit of money that way. But I never buy used games... just don't like the thought of it being second hand :S
Posted 19:01 on 11 November 2008
BIG B's Avatar
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BIG B

Well I know i'm right and everyone else should know that too, but everyone is too greedy to wait to pick this one up when it actually becomes used. I just don't understand why eveyone thinks they have to go out and buy it the instant is comes out. Why not save money everytime and wait for it to be used. Everyone should do that with everygame.
Posted 18:51 on 11 November 2008

Game Stats

Technical Specs
Go to Mirror's Edge Xbox 360 Game Index

Review Summary: Mirror's Edge exudes cool from every pore, drips with cutting edge technical brilliance and never tries to deviate from its platforming focus.

Our Score: 9 out of 10
Developer: D.I.C.E
Publisher: Electronic Arts
Genre: First Person Shooter
No. Players: One
Rating: PEGI 16+
Site Rank: 686 27