Midnight Club: LA Review
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If there's something Rockstar does better than everyone else, it's creating believable virtual cities. GTA 4 felt more alive than any open-word game to date, so it's no surprise to find Rockstar San Diego's Midnight Club L.A. excelling in this area too. Burnout Paradise may have nailed the aggressive arcade racing genre, but Rockstar's street racer is an altogether more immersive experience. It might not be an exact replica of L.A. but it certainly feels like a real city.
Midnight Club L.A. casts you as a newcomer to the illegal L.A. street racing scene. You turn up without much money and with no friends, so you need to make a name for yourself. It's not going to be easy (far from it in fact), especially considering the old, rather slow cars you initially get to pick from. It doesn't matter though. From the moment you pull out of a small car park and head towards your first race, you feel a connection to the tarmac that too few games get right. No matter what you're driving you're going to have a good time.
Although it's got an open city complete with pedestrians walking the streets, Midnight Club isn't GTA. With only racing to work with Rockstar had to make sure there's enough variety to ensure boredom won't set in, and this has been done admirably. Race types come in many forms, from single races through a set of checkpoints, lap races, pink slip races (win or lose a car) and traffic light runs, to multi-race events that take a serious investment of time. Whichever you end up doing, it's simply a case of cruising up to other cars with an icon above them and flashing your lights. You can even race them to the starting line, or double flash to instantly teleport there.
Your goals are simple: earn reputation points, earn money, upgrade your vehicles and buy better ones. It's not exactly deep story stuff, but the lure to keep playing is strong. You know full well that super-powered racing beasts are on offer if you're good enough, and the prospect of screaming around L.A. with this driving model is impossible to resist. Fun pours from every hair-raising corner, highway near miss and insane speed boost. Doing it in a clapped out Volkswagen Golf is one thing, doing it in a scary looking nitrous eating speed machine is another thing entirely.
You'll buy and upgrade your vehicles at a garage, with options to tinker with things yourself or let the game decide what's best. With numerous upgrades with various upgrade levels, as well as visual enhancements, you can spend a long time making the very best vehicle possible or simply press a few buttons and be done with it - and thankfully the game lets you make some running repairs while out in the city.
City driving in real life isn't easy - as many of you will know all too well. And it's the same for Midnight Club L.A., which features the most realistic depiction of traffic we've ever seen, with quiet patches, stretches of congestion and freeways where the cars move fast. So how exactly is this fun? Simple really. Weaving in and out of traffic as you're travelling at speeds of 100 mph or more, clipping cars and walls in a blur, and pushing opponents into barriers is what arcade racers should be about. Thankfully the roads aren't as congested as they probably are in real life, but the illusion is there with enough room for manoeuvre to be great fun.
You'd be forgiven for thinking that Midnight Club: LA is all fun, fun, fun, but it's not without problems. We know a certain group of hardcore gamers want games to punish them at every opportunity, testing their gaming prowess and humiliating anyone who isn't born with reactions quicker than the Karate Kid's Mr Miyagi, but for normal people extreme difficulty can be a turn off. Right from the off you'll be struggling for wins in Rockstar's L.A. with rival racers on your tail ready to take advantage of any slight slip up. Thankfully you can retry races without having to drive back to the start point, but there's still a sense that the early going isn't as forgiving as we'd have liked.




User Comments
Lee
TJ
TJ
And whoever keeps making bad comments about it being hard GET A LIFE!!its supposed to be realistic , its the realism that makes ith best of the best.
racer_x_1991
ndogg0201
dammu
this game is great nfs uc nowhere near this class oh yh anyone wanna add me go ahead my xboxlive is Alta Vista 22 happy gaming fantisy mieser get midnight save your cash from nfs uc
baccaloco2002
shadow
3000gt guy
Mizieki1
Rohitx
* The races are difficult
* If you ever win a race, u will be rewarded with a pathetic $200 to $300 ONLY.
* You will have to play hundreds of races and WIN them in order for u to buy an average decent car.
* The cops can easily catch you. Don't think of escaping. U can run.....but if u hit a wall or bang another car and ur car stops......u are caught.
* During a race, u just steer right or left in a turn and ur car can easily turn (Like u put on an automatic mode).... It does not give u control. U won't feel real driving a car.
OVERALL....this game is not real and do not waste money on it.
NFS Most Wanted is the real racer's game. I expected MCLA to be similar. But it simply sucks. People who says it nice are the ones who only have MCLA game with them. So they keep playing MCLA over and over (Though they fail many times) and get over with. I tried once after i bought and found it too difficult and unrealistic. SO i threw it in a corner. After a week, i decided to give it a try again. And yet again it is a total disappointment. DO NOT BUY THIS GAME. If not u will regret. Rockstar can do better than this. GTA4 was awesome. But MCLA sucks.
As u can see, the photos of the game....the cars and videos is simply awesome. It makes you wanna buy this game. But its not real. Photos and videos are made to impress people like you and me to buy this game. So just think b4 u buy. NFS Most wanted, Colin McRae's Grid and Dirt etc are nicer games.
GameJunkie85
oh samoa
only probelm
Anonymous
PotentialMonky